Level 1
ST 5 PE 5 EN 6 CH 7 IN 5 AG 7 LK 5
Small Guns, Speech, and Repair
Level 2
Small Guns +11 (50), Speech +4 (38)
Gun Nut
Level 3
Speech +5 (43), Repair +10 (50)
Gun Nut
Level 4
Small Guns +15 (70)
Educated
Level 5
Small Guns +10 (80), Speech +7 (50), Barter +1 (20)
Comprehension
Level 6
Small Guns +10 (90), Speech +3 (53), Repair +5 (55)
Gunslinger
Level 7
Small Guns +10 (100), Speech +7 (60), Repair +1 (56)
Toughness
Level 8
Speech +4 (64), Repair +14 (70)
Strong Back
Level 9
Speech +8 (72), Repair +10 (80)
Scrounger
Level 10
Speech +8 (80), Repair +10 (90)
Finesse
Bobblehead (Luck)
Level 11
Speech +8 (88), Repair +10 (100)
Mysterious Stranger
Level 12
Speech +12 (100), Medicine +6 (21)
Life Giver
Level 13
Medicine +18 (39)
Fast Metabolism
Level 14
Medicine +18 (57)
Lawbringer
Level 15
Medicine +18 (75)
Intense Training (AG)
Level 16
Lockpick +3 (18), Medicine +15 (90)
Action Boy/Girl
Level 17
Lockpick +18 (51)
Tag! (Lockpick)
Bobblehead (Medicine)
Level 18
Lockpick +18 (69)
Intense Training (AG)
Bobblehead (Agility)
Level 19
Lockpick +18 (87)
Intense Training (EN)
Level 20
Sneak +5 (30), Lockpick +13 (100)
Grim Reaper's Sprint (Lockpick)
Level 21
Sneak +18 (48)
Intense Training (ST)
Level 22
Sneak +18 (76)
Silent Running (Lockpick)
Level 23
Sneak +18 (94)
Intense Training (PE)
Level 24
Sneak +6 (100), Barter +12 (33)
Intense Training (LK)
Level 25
Barter +18 (51)
Sniper (Lockpick)
Level 26
Barter +18 (69)
Nerves of Steel (Lockpick)
Level 27
Barter +18 (87)
Better Criticals (Lockpick)
Level 28
Barter +13 (100), Big Guns +5 (25)
Master Trader (Lockpick)
Level 29
Unarmed +18 (38)
Rad Absorption (Lockpick)