Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
82
 
Big Guns
77
 
Energy Weapons
74
 
Explosives
55
 
Lockpick
100
 
Medicine
96
 
Melee Weapons
55
 
Repair
96
 
Science
96
 
Small Guns
100
 
Sneak
100
 
Speech
87
 
Unarmed
57
 
Action Boy/Girl
Almost Perfect
Animal Friend (2)
Ant Sight
Better Criticals
Commando
Comprehension
Computer Whiz
Cyborg
Deep Sleep
Educated
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Gun Nut
Infiltrator
Intense Training (2)
Light Step
Master Trader
Nerves of Steel
Puppies!
Scoundrel
Scrounger
Strong Back
Tag!
Toughness
Warmonger
Level 1
ST 6 PE 5 EN 5 CH 4 IN 8 AG 6 LK 6
Small Guns, Repair, and Medicine
Level 2
Sneak +3 (20), Small Guns +5 (42), Lockpick +10 (25)
Gun Nut
Level 3
Energy Weapons +5 (20), Explosives +1 (16), Barter +7 (20), Big Guns +5 (20)
Intense Training (IN)
Bobblehead (Intelligence)
Level 4
Barter +10 (30), Big Guns +10 (30)
Educated
Level 5
Repair +5 (50), Science +8 (33), Medicine +10 (50)
Scoundrel
Level 6
Small Guns +8 (50), Unarmed +5 (20), Speech +2 (20), Explosives +4 (20), Science +1 (34), Melee Weapons +3 (20)
Fortune Finder
Level 7
Energy Weapons +10 (30), Repair +10 (60), Science +3 (37)
Toughness
Level 8
Sneak +10 (30), Science +13 (50)
Scrounger
Level 9
Repair +10 (70), Science +3 (53), Medicine +10 (60)
Strong Back
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Sight
Level 10
Energy Weapons +5 (40), Explosives +9 (34), Barter +2 (40), Big Guns +7 (40)
Finesse
Level 11
Sneak +7 (40), Speech +6 (29), Barter +10 (50)
Commando
Level 12
Unarmed +10 (33), Speech +11 (42), Explosives +2 (36)
Intense Training (CH)
Level 13
Unarmed +17 (50), Melee Weapons +6 (29)
Fast Metabolism
Level 14
Lockpick +10 (40), Explosives +4 (40), Melee Weapons +9 (38)
Light Step
Level 15
Sneak +10 (50), Lockpick +3 (43), Speech +8 (50), Melee Weapons +2 (40)
Animal Friend
Level 16
Energy Weapons +10 (50), Explosives +3 (43), Big Guns +10 (50)
Tag! (Science)
Level 17
Explosives +5 (48), Barter +8 (60), Big Guns +10 (60)
Cyborg (Science)
Level 18
Small Guns +4 (57), Lockpick +7 (50), Explosives +2 (50), Melee Weapons +10 (50)
Action Boy/Girl (Science)
Level 19
Small Guns +15 (72), Repair +2 (73), Science +6 (75)
Computer Whiz (Science)
Level 20
Lockpick +23 (73)
Grim Reaper's Sprint (Science)
Level 21
Small Guns +23 (95)
Infiltrator (Science)
Level 22
Sneak +10 (60), Repair +2 (75), Science +11 (86)
Deep Sleep (Science)
Level 23
Repair +14 (89), Science +9 (95)
Better Criticals (Science)
Level 24
Lockpick +22 (95), Medicine +1 (62)
Master Trader (Science)
Level 25
Medicine +23 (85)
Puppies! (Science)
Level 26
Sneak +10 (70), Speech +10 (60), Repair +3 (92)
Nerves of Steel (Science)
Level 27
Barter +15 (75), Medicine +8 (93)
Warmonger (Science)
Level 28
Sneak +18 (88), Repair +3 (95), Medicine +2 (95)
Comprehension (Science)
Level 29
Sneak +7 (95), Energy Weapons +1 (61), Speech +10 (70), Big Guns +5 (65)
Animal Friend (Science)
Level 30
Energy Weapons +8 (74), Speech +10 (87), Big Guns +5 (77)
Almost Perfect (Science)
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