Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
3
 
Intelligence
10
 
Agility
3
 
Luck
4
 
Action Points
71
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
10
 
Big Guns
18
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
39
 
Melee Weapons
18
 
Repair
24
 
Science
39
 
Small Guns
25
 
Sneak
10
 
Speech
10
 
Unarmed
18
 
Level 1
ST 7 PE 6 EN 7 CH 3 IN 10 AG 3 LK 4
Science, Small Guns, and Medicine
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