Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
8%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
35
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
50
 
Medicine
30
 
Melee Weapons
19
 
Repair
58
 
Science
40
 
Small Guns
70
 
Sneak
30
 
Speech
35
 
Unarmed
15
 
Ant Might
Barkskin
Covert Ops
Dream Crusher
Educated
Gun Nut (3)
Pitt Fighter
Power Armor Training
Scoundrel
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Small Guns, Speech, and Barter
Level 2
Small Guns +20 (55)
Gun Nut
Bobblehead (Strength)
Ant Might
Covert Ops
Pitt Fighter
Power Armor Training
Dream Crusher
Barkskin
Wired Reflexes
Big Book of Science => Science +1 (29)
Level 3
Small Guns +2 (65), Lockpick +7 (25), Science +11 (40)
Gun Nut
Level 4
Sneak +15 (30), Medicine +5 (30)
Gun Nut
Level 5
Lockpick +20 (45)
Educated
Level 6
Lockpick +5 (50), Repair +18 (58)
Scoundrel
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