Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
3
 
Intelligence
6
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
11
 
Big Guns
25
 
Energy Weapons
20
 
Explosives
15
 
Lockpick
25
 
Medicine
17
 
Melee Weapons
40
 
Repair
22
 
Science
32
 
Small Guns
42
 
Sneak
19
 
Speech
11
 
Unarmed
17
 
Gun Nut
Swift Learner
Level 1
ST 7 PE 5 EN 6 CH 3 IN 6 AG 7 LK 6
Melee Weapons, Science, and Small Guns
Level 2
Small Guns +2 (41), Lockpick +10 (25), Melee Weapons +2 (36), Big Guns +2 (19)
Gun Nut
Level 3
Small Guns +1 (42), Energy Weapons +5 (20), Melee Weapons +4 (40), Big Guns +6 (25)
Swift Learner
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