Level 1
ST 5 PE 6 EN 5 CH 7 IN 6 AG 6 LK 5
Small Guns, Repair, and Energy Weapons
Power Armor Training
Level 2
Repair +8 (40), Medicine +8 (25)
Intense Training (PE)
Level 3
Energy Weapons +6 (40), Lockpick +1 (20), Explosives +6 (25), Science +3 (20)
Intense Training (AG)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (16)
Level 4
Small Guns +2 (36), Big Guns +14 (30)
Comprehension
Level 5
Small Guns +14 (50), Medicine +2 (27)
Educated
Guns and Bullets => Small Guns +2 (52)
Nikola Tesla and You => Energy Weapons +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (29)
Level 6
Small Guns +8 (60), Medicine +11 (42)
Intense Training (IN)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 7
Repair +6 (50), Big Guns +15 (45)
Daddy's Boy/Girl
Bobblehead (Big Guns)
Bobblehead (Small Guns)
Bobblehead (Explosives)
Level 8
Energy Weapons +8 (50), Explosives +5 (40), Science +7 (36), Medicine +1 (50)
Strong Back
Bobblehead (Perception)
Level 9
Repair +10 (60), Barter +1 (20), Medicine +10 (60)
Commando
Covert Ops
Hematophage
Level 10
Small Guns +7 (80), Explosives +8 (50), Science +1 (40), Big Guns +5 (60)
Intense Training (LK)
Bobblehead (Luck)
Bobblehead (Repair)
Ant Might
Dean's Electronics => Repair +2 (73)
Guns and Bullets => Small Guns +2 (83)
Level 11
Small Guns +7 (90), Energy Weapons +2 (55), Repair +2 (75), Explosives +2 (53), Medicine +4 (65), Big Guns +4 (65)
Mysterious Stranger
Bobblehead (Charisma)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Xenotech Expert
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)