Strength
9
 
Perception
6
 
Endurance
10
 
Charisma
6
 
Intelligence
6
 
Agility
5
 
Luck
9
 
Action Points
75
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
520
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
32
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
71
 
Medicine
66
 
Melee Weapons
35
 
Repair
100
 
Science
66
 
Small Guns
28
 
Sneak
26
 
Speech
58
 
Unarmed
32
 
Adamantium Skeleton
Ant Might
Auto Expert
Barkskin
Booster Shot
Commando
Cyborg
Demolition Expert (2)
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Here and Now
Intense Training (4)
Life Giver
Pitt Fighter
Power Armor Training
Pyromaniac
Rad Regeneration
Size Matters (2)
Strong Back
Toughness
Wired Reflexes
Level 1
ST 6 PE 5 EN 7 CH 5 IN 5 AG 5 LK 7
Energy Weapons, Big Guns, Explosives
Ant Might
Barkskin
Booster Shot
Pitt Fighter
Wired Reflexes
Power Armor Training
Rad Regeneration
Nikola Tesla and You => Energy Weapons +1 (32)
Nikola Tesla and You => Energy Weapons +1 (33)
Dean's Electronics => Repair +1 (17)
Dean's Electronics => Repair +1 (18)
Dean's Electronics => Repair +1 (19)
Duck and Cover! => Explosives +1 (32)
Duck and Cover! => Explosives +1 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (37)
Duck and Cover! => Explosives +1 (34)
Big Book of Science => Science +1 (17)
Big Book of Science => Science +1 (18)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Luck)
Bobblehead (Science)
Bobblehead (Lockpick)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Speech)
Hematophage
Auto Expert
Duck and Cover! => Explosives +1 (37)
Duck and Cover! => Explosives +1 (38)
Duck and Cover! => Explosives +1 (39)
Dean's Electronics => Repair +1 (22)
Dean's Electronics => Repair +1 (23)
D.C. Journal of Internal Medicine => Medicine +1 (19)
Bobblehead (Medicine)
D.C. Journal of Internal Medicine => Medicine +1 (30)
Level 2
Energy Weapons +5 (50), Explosives +5 (44), Big Guns +6 (55)
Intense Training (ST)
Duck and Cover! => Explosives +1 (45)
Nikola Tesla and You => Energy Weapons +1 (51)
Duck and Cover! => Explosives +1 (46)
Bobblehead (Repair)
Duck and Cover! => Explosives +1 (47)
Level 3
Energy Weapons +4 (55), Explosives +3 (50), Science +4 (34), Big Guns +5 (62)
Intense Training (EN)
Lying, Congressional Style => Speech +1 (29)
Dean's Electronics => Repair +1 (34)
Big Book of Science => Science +1 (35)
Level 4
Big Guns +8 (70), Medicine +8 (38)
Educated
Dean's Electronics => Repair +1 (35)
D.C. Journal of Internal Medicine => Medicine +1 (39)
D.C. Journal of Internal Medicine => Medicine +1 (40)
Level 5
Energy Weapons +5 (60), Repair +4 (39), Explosives +5 (55), Science +5 (40)
Intense Training (EN)
Level 6
Science +9 (49), Medicine +10 (50)
Demolition Expert
Big Book of Science => Science +1 (50)
Level 7
Explosives +5 (60), Science +4 (54), Medicine +10 (60)
Toughness
Big Book of Science => Science +1 (55)
Level 8
Energy Weapons +3 (63), Repair +1 (40), Explosives +10 (70), Science +5 (60)
Strong Back
Level 9
Energy Weapons +7 (70), Speech +1 (30), Repair +11 (51)
Size Matters
Level 10
Energy Weapons +10 (80), Explosives +9 (79)
Finesse
Duck and Cover! => Explosives +1 (80)
Level 11
Energy Weapons +10 (90), Explosives +9 (89)
Size Matters
Dean's Electronics => Repair +1 (52)
Duck and Cover! => Explosives +1 (90)
Level 12
Lockpick +1 (29), Repair +8 (60), Explosives +10 (100)
Life Giver
Level 13
Lockpick +19 (48)
Pyromaniac
Tumblers Today => Lockpick +1 (49)
Tumblers Today => Lockpick +1 (50)
Level 14
Repair +19 (79)
Adamantium Skeleton
Level 15
Repair +19 (98)
Cyborg
Dean's Electronics => Repair +1 (99)
Dean's Electronics => Repair +1 (100)
Level 16
Speech +10 (40), Barter +3 (21), Science +3 (63), Medicine +3 (63)
Demolition Expert
Level 17
Lockpick +9 (60), Speech +10 (51)
Intense Training (LK)
Level 18
Small Guns +2 (19), Lockpick +4 (64), Unarmed +3 (30), Speech +3 (54), Sneak +3 (20), Barter +2 (24), Science +1 (65), Medicine +1 (65)
Here and Now
Level 19
Small Guns +6 (25), Lockpick +7 (71), Speech +2 (56), Sneak +3 (23), Barter +1 (25)
Commando
Level 20
Small Guns +3 (28), Unarmed +2 (32), Speech +2 (58), Sneak +3 (26), Barter +7 (32), Science +1 (66), Medicine +1 (66)
Grim Reaper's Sprint
Bobblehead (Melee Weapons)
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