Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
8
 
Agility
3
 
Luck
5
 
Action Points
71
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
15
 
Big Guns
34
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
40
 
Melee Weapons
30
 
Repair
21
 
Science
21
 
Small Guns
11
 
Sneak
11
 
Speech
15
 
Unarmed
37
 
Swift Learner
Level 1
ST 7 PE 5 EN 7 CH 5 IN 8 AG 3 LK 5
Medicine, Unarmed, and Big Guns
Level 2
Unarmed +3 (37), Melee Weapons +11 (30), Medicine +4 (40)
Swift Learner
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