Strength
4
 
Perception
5
 
Endurance
4
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
8
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
34
 
Medicine
45
 
Melee Weapons
14
 
Repair
65
 
Science
35
 
Small Guns
65
 
Sneak
24
 
Speech
8
 
Unarmed
14
 
Gun Nut (3)
Level 1
ST 4 PE 5 EN 4 CH 1 IN 9 AG 9 LK 8
Small Guns, Repair, and Medicine
Level 2
Small Guns +1 (45), Lockpick +10 (26), Repair +1 (45), Science +6 (30), Medicine +1 (40)
Gun Nut
Level 3
Small Guns +5 (55), Lockpick +4 (30), Repair +5 (55), Medicine +5 (45)
Gun Nut
Level 4
Small Guns +5 (65), Lockpick +4 (34), Repair +5 (65), Science +5 (35)
Gun Nut
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