Strength
4
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
390
 
Melee Damage
2.0
 
Skill Points
22
 
Barter
32
 
Big Guns
95
 
Energy Weapons
78
 
Explosives
65
 
Lockpick
68
 
Medicine
76
 
Melee Weapons
47
 
Repair
91
 
Science
90
 
Small Guns
87
 
Sneak
80
 
Speech
32
 
Unarmed
34
 
Cyborg
Daddy's Boy/Girl (3)
Educated
Gun Nut (3)
Little Leaguer (3)
Silent Running
Size Matters (3)
Tag!
Thief (3)
Level 1
ST 4 PE 5 EN 5 CH 4 IN 9 AG 7 LK 6
Repair, Science, and Small Guns
Level 2
Sneak +1 (20), Small Guns +2 (41), Energy Weapons +2 (17), Lockpick +2 (17), Unarmed +1 (16), Speech +1 (14), Repair +2 (45), Explosives +1 (16), Barter +1 (14), Science +2 (40), Melee Weapons +1 (14), Medicine +2 (25), Big Guns +1 (16)
Gun Nut
Level 3
Sneak +1 (21), Small Guns +2 (48), Energy Weapons +2 (19), Lockpick +2 (19), Unarmed +1 (17), Speech +1 (15), Repair +2 (52), Explosives +1 (17), Barter +1 (15), Science +2 (42), Melee Weapons +1 (15), Medicine +2 (27), Big Guns +1 (17)
Gun Nut
Level 4
Sneak +2 (23), Small Guns +2 (50), Energy Weapons +2 (21), Lockpick +2 (21), Unarmed +1 (18), Speech +1 (16), Repair +2 (54), Explosives +1 (18), Barter +1 (16), Science +1 (43), Melee Weapons +1 (16), Medicine +2 (29), Big Guns +1 (18)
Educated
Level 5
Sneak +2 (25), Small Guns +2 (57), Energy Weapons +2 (23), Lockpick +2 (23), Unarmed +1 (19), Speech +1 (17), Repair +2 (61), Explosives +2 (20), Barter +1 (17), Science +2 (45), Melee Weapons +1 (17), Medicine +2 (31), Big Guns +2 (20)
Gun Nut
Level 6
Sneak +2 (32), Small Guns +2 (59), Energy Weapons +2 (25), Lockpick +2 (30), Unarmed +1 (20), Speech +1 (18), Repair +2 (63), Explosives +2 (22), Barter +1 (18), Science +2 (47), Melee Weapons +1 (18), Medicine +2 (33), Big Guns +2 (22)
Thief
Level 7
Sneak +2 (39), Small Guns +2 (61), Energy Weapons +2 (27), Lockpick +2 (37), Unarmed +1 (21), Speech +1 (19), Repair +2 (65), Explosives +2 (24), Barter +1 (19), Science +2 (49), Melee Weapons +1 (19), Medicine +2 (35), Big Guns +2 (24)
Thief
Level 8
Sneak +2 (46), Small Guns +2 (63), Energy Weapons +2 (29), Lockpick +2 (44), Unarmed +1 (22), Speech +1 (20), Repair +2 (67), Explosives +2 (26), Barter +1 (20), Science +2 (51), Melee Weapons +1 (20), Medicine +2 (37), Big Guns +2 (26)
Thief
Level 9
Sneak +2 (48), Small Guns +2 (65), Energy Weapons +2 (31), Lockpick +2 (46), Unarmed +1 (23), Speech +1 (21), Repair +2 (69), Explosives +2 (28), Barter +1 (21), Science +2 (58), Melee Weapons +1 (21), Medicine +2 (44), Big Guns +2 (28)
Daddy's Boy/Girl
Level 10
Sneak +2 (50), Small Guns +2 (67), Energy Weapons +2 (33), Lockpick +2 (48), Unarmed +1 (24), Speech +1 (22), Repair +2 (71), Explosives +2 (30), Barter +1 (22), Science +2 (65), Melee Weapons +1 (22), Medicine +2 (51), Big Guns +2 (30)
Daddy's Boy/Girl
Level 11
Sneak +2 (52), Small Guns +2 (69), Energy Weapons +2 (35), Lockpick +2 (50), Unarmed +1 (25), Speech +1 (23), Repair +2 (73), Explosives +2 (32), Barter +1 (23), Science +2 (72), Melee Weapons +1 (23), Medicine +2 (58), Big Guns +2 (32)
Daddy's Boy/Girl
Level 12
Sneak +2 (54), Small Guns +2 (71), Energy Weapons +2 (37), Lockpick +2 (52), Unarmed +1 (26), Speech +1 (24), Repair +2 (75), Explosives +2 (34), Barter +1 (24), Science +2 (74), Melee Weapons +1 (24), Medicine +2 (60), Big Guns +2 (49)
Size Matters
Level 13
Sneak +2 (56), Small Guns +2 (73), Energy Weapons +2 (39), Lockpick +2 (54), Unarmed +1 (27), Speech +1 (25), Repair +2 (77), Explosives +2 (36), Barter +1 (25), Science +2 (76), Melee Weapons +1 (25), Medicine +2 (62), Big Guns +2 (66)
Size Matters
Level 14
Sneak +2 (58), Small Guns +2 (75), Energy Weapons +2 (51), Lockpick +2 (56), Unarmed +1 (28), Speech +1 (26), Repair +2 (79), Explosives +2 (38), Barter +1 (26), Science +2 (78), Melee Weapons +1 (26), Medicine +2 (64), Big Guns +2 (68)
Cyborg
Level 15
Sneak +2 (60), Small Guns +2 (77), Energy Weapons +2 (53), Lockpick +2 (58), Unarmed +1 (29), Speech +1 (27), Repair +2 (81), Explosives +2 (40), Barter +1 (27), Science +2 (80), Melee Weapons +1 (27), Medicine +2 (66), Big Guns +2 (85)
Size Matters
Level 16
Sneak +2 (62), Small Guns +2 (79), Energy Weapons +2 (70), Lockpick +2 (60), Unarmed +1 (30), Speech +1 (28), Repair +2 (83), Explosives +2 (42), Barter +1 (28), Science +2 (82), Melee Weapons +1 (28), Medicine +2 (68), Big Guns +2 (87)
Tag! (Energy Weapons)
Level 17
Sneak +2 (74), Small Guns +2 (81), Energy Weapons +2 (72), Lockpick +2 (62), Unarmed +1 (31), Speech +1 (29), Repair +2 (85), Explosives +2 (44), Barter +1 (29), Science +2 (84), Melee Weapons +1 (29), Medicine +2 (70), Big Guns +2 (89)
Silent Running (Energy Weapons)
Level 18
Sneak +2 (76), Small Guns +2 (83), Energy Weapons +2 (74), Lockpick +2 (64), Unarmed +1 (32), Speech +1 (30), Repair +2 (87), Explosives +2 (51), Barter +1 (30), Science +2 (86), Melee Weapons +1 (35), Medicine +2 (72), Big Guns +2 (91)
Little Leaguer (Energy Weapons)
Level 19
Sneak +2 (78), Small Guns +2 (85), Energy Weapons +2 (76), Lockpick +2 (66), Unarmed +1 (33), Speech +1 (31), Repair +2 (89), Explosives +2 (58), Barter +1 (31), Science +2 (88), Melee Weapons +1 (41), Medicine +2 (74), Big Guns +2 (93)
Little Leaguer (Energy Weapons)
Level 20
Sneak +2 (80), Small Guns +2 (87), Energy Weapons +2 (78), Lockpick +2 (68), Unarmed +1 (34), Speech +1 (32), Repair +2 (91), Explosives +2 (65), Barter +1 (32), Science +2 (90), Melee Weapons +1 (47), Medicine +2 (76), Big Guns +2 (95)
Little Leaguer (Energy Weapons)
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