Level 1
ST 4 PE 5 EN 5 CH 4 IN 9 AG 7 LK 6
Repair, Science, and Small Guns
Level 2
Sneak +1 (20), Small Guns +2 (41), Energy Weapons +2 (17), Lockpick +2 (17), Unarmed +1 (16), Speech +1 (14), Repair +2 (45), Explosives +1 (16), Barter +1 (14), Science +2 (40), Melee Weapons +1 (14), Medicine +2 (25), Big Guns +1 (16)
Gun Nut
Level 3
Sneak +1 (21), Small Guns +2 (48), Energy Weapons +2 (19), Lockpick +2 (19), Unarmed +1 (17), Speech +1 (15), Repair +2 (52), Explosives +1 (17), Barter +1 (15), Science +2 (42), Melee Weapons +1 (15), Medicine +2 (27), Big Guns +1 (17)
Gun Nut
Level 4
Sneak +2 (23), Small Guns +2 (50), Energy Weapons +2 (21), Lockpick +2 (21), Unarmed +1 (18), Speech +1 (16), Repair +2 (54), Explosives +1 (18), Barter +1 (16), Science +1 (43), Melee Weapons +1 (16), Medicine +2 (29), Big Guns +1 (18)
Educated
Level 5
Sneak +2 (25), Small Guns +2 (57), Energy Weapons +2 (23), Lockpick +2 (23), Unarmed +1 (19), Speech +1 (17), Repair +2 (61), Explosives +2 (20), Barter +1 (17), Science +2 (45), Melee Weapons +1 (17), Medicine +2 (31), Big Guns +2 (20)
Gun Nut
Level 6
Sneak +2 (32), Small Guns +2 (59), Energy Weapons +2 (25), Lockpick +2 (30), Unarmed +1 (20), Speech +1 (18), Repair +2 (63), Explosives +2 (22), Barter +1 (18), Science +2 (47), Melee Weapons +1 (18), Medicine +2 (33), Big Guns +2 (22)
Thief
Level 7
Sneak +2 (39), Small Guns +2 (61), Energy Weapons +2 (27), Lockpick +2 (37), Unarmed +1 (21), Speech +1 (19), Repair +2 (65), Explosives +2 (24), Barter +1 (19), Science +2 (49), Melee Weapons +1 (19), Medicine +2 (35), Big Guns +2 (24)
Thief
Level 8
Sneak +2 (46), Small Guns +2 (63), Energy Weapons +2 (29), Lockpick +2 (44), Unarmed +1 (22), Speech +1 (20), Repair +2 (67), Explosives +2 (26), Barter +1 (20), Science +2 (51), Melee Weapons +1 (20), Medicine +2 (37), Big Guns +2 (26)
Thief
Level 9
Sneak +2 (48), Small Guns +2 (65), Energy Weapons +2 (31), Lockpick +2 (46), Unarmed +1 (23), Speech +1 (21), Repair +2 (69), Explosives +2 (28), Barter +1 (21), Science +2 (58), Melee Weapons +1 (21), Medicine +2 (44), Big Guns +2 (28)
Daddy's Boy/Girl
Level 10
Sneak +2 (50), Small Guns +2 (67), Energy Weapons +2 (33), Lockpick +2 (48), Unarmed +1 (24), Speech +1 (22), Repair +2 (71), Explosives +2 (30), Barter +1 (22), Science +2 (65), Melee Weapons +1 (22), Medicine +2 (51), Big Guns +2 (30)
Daddy's Boy/Girl
Level 11
Sneak +2 (52), Small Guns +2 (69), Energy Weapons +2 (35), Lockpick +2 (50), Unarmed +1 (25), Speech +1 (23), Repair +2 (73), Explosives +2 (32), Barter +1 (23), Science +2 (72), Melee Weapons +1 (23), Medicine +2 (58), Big Guns +2 (32)
Daddy's Boy/Girl
Level 12
Sneak +2 (54), Small Guns +2 (71), Energy Weapons +2 (37), Lockpick +2 (52), Unarmed +1 (26), Speech +1 (24), Repair +2 (75), Explosives +2 (34), Barter +1 (24), Science +2 (74), Melee Weapons +1 (24), Medicine +2 (60), Big Guns +2 (49)
Size Matters
Level 13
Sneak +2 (56), Small Guns +2 (73), Energy Weapons +2 (39), Lockpick +2 (54), Unarmed +1 (27), Speech +1 (25), Repair +2 (77), Explosives +2 (36), Barter +1 (25), Science +2 (76), Melee Weapons +1 (25), Medicine +2 (62), Big Guns +2 (66)
Size Matters
Level 14
Sneak +2 (58), Small Guns +2 (75), Energy Weapons +2 (51), Lockpick +2 (56), Unarmed +1 (28), Speech +1 (26), Repair +2 (79), Explosives +2 (38), Barter +1 (26), Science +2 (78), Melee Weapons +1 (26), Medicine +2 (64), Big Guns +2 (68)
Cyborg
Level 15
Sneak +2 (60), Small Guns +2 (77), Energy Weapons +2 (53), Lockpick +2 (58), Unarmed +1 (29), Speech +1 (27), Repair +2 (81), Explosives +2 (40), Barter +1 (27), Science +2 (80), Melee Weapons +1 (27), Medicine +2 (66), Big Guns +2 (85)
Size Matters
Level 16
Sneak +2 (62), Small Guns +2 (79), Energy Weapons +2 (70), Lockpick +2 (60), Unarmed +1 (30), Speech +1 (28), Repair +2 (83), Explosives +2 (42), Barter +1 (28), Science +2 (82), Melee Weapons +1 (28), Medicine +2 (68), Big Guns +2 (87)
Tag! (Energy Weapons)
Level 17
Sneak +2 (74), Small Guns +2 (81), Energy Weapons +2 (72), Lockpick +2 (62), Unarmed +1 (31), Speech +1 (29), Repair +2 (85), Explosives +2 (44), Barter +1 (29), Science +2 (84), Melee Weapons +1 (29), Medicine +2 (70), Big Guns +2 (89)
Silent Running (Energy Weapons)
Level 18
Sneak +2 (76), Small Guns +2 (83), Energy Weapons +2 (74), Lockpick +2 (64), Unarmed +1 (32), Speech +1 (30), Repair +2 (87), Explosives +2 (51), Barter +1 (30), Science +2 (86), Melee Weapons +1 (35), Medicine +2 (72), Big Guns +2 (91)
Little Leaguer (Energy Weapons)
Level 19
Sneak +2 (78), Small Guns +2 (85), Energy Weapons +2 (76), Lockpick +2 (66), Unarmed +1 (33), Speech +1 (31), Repair +2 (89), Explosives +2 (58), Barter +1 (31), Science +2 (88), Melee Weapons +1 (41), Medicine +2 (74), Big Guns +2 (93)
Little Leaguer (Energy Weapons)
Level 20
Sneak +2 (80), Small Guns +2 (87), Energy Weapons +2 (78), Lockpick +2 (68), Unarmed +1 (34), Speech +1 (32), Repair +2 (91), Explosives +2 (65), Barter +1 (32), Science +2 (90), Melee Weapons +1 (47), Medicine +2 (76), Big Guns +2 (95)
Little Leaguer (Energy Weapons)