Level 1
ST 5 PE 5 EN 5 CH 6 IN 7 AG 6 LK 6
Repair, Small Guns, and Lockpick
Level 2
Sneak +9 (26), Small Guns +8 (40)
Intense Training (IN)
Level 3
Sneak +4 (30), Lockpick +10 (40), Repair +4 (42)
Intense Training (IN)
Level 4
Sneak +4 (34), Small Guns +5 (45), Lockpick +5 (45), Speech +5 (22)
Educated
Level 5
Sneak +6 (40), Small Guns +5 (50), Lockpick +5 (50), Speech +2 (24), Repair +4 (46)
Comprehension
Level 6
Sneak +5 (45), Small Guns +5 (55), Speech +5 (29), Explosives +5 (20), Medicine +2 (25)
Gunslinger
Level 7
Sneak +5 (50), Speech +3 (32), Repair +4 (50), Explosives +10 (30)
Toughness
Level 8
Small Guns +5 (60), Science +17 (40)
Commando
Level 9
Small Guns +5 (65), Speech +2 (34), Repair +5 (55), Science +10 (50)
Strong Back
Level 10
Sneak +5 (55), Speech +11 (45), Repair +5 (60), Medicine +1 (26)
Finesse
Bobblehead (Medicine)
Level 11
Sneak +5 (60), Small Guns +5 (70), Lockpick +2 (52), Speech +5 (50), Repair +5 (65)
Mysterious Stranger
Level 12
Sneak +4 (74), Small Guns +5 (75), Lockpick +8 (60), Repair +5 (70)
Silent Running
Level 13
Sneak +1 (75), Small Guns +5 (80), Lockpick +5 (65), Repair +5 (75), Medicine +6 (42)
Mister Sandman
Bobblehead (Perception)
Bobblehead (Strength)
Level 14
Lockpick +8 (75), Speech +4 (54), Repair +5 (80), Science +5 (55)
Sniper
Level 15
Sneak +5 (80), Speech +11 (65), Explosives +3 (35), Medicine +3 (45)
Robotics Expert
Level 16
Speech +10 (75), Barter +2 (19), Science +5 (60), Medicine +5 (50)
Action Boy/Girl
Level 17
Explosives +5 (40), Barter +7 (26), Science +10 (70)
Better Criticals
Level 18
Repair +5 (85), Explosives +10 (50), Barter +2 (28), Science +5 (75)
Tag! (Medicine)
Level 19
Energy Weapons +7 (34), Lockpick +10 (85), Explosives +5 (55)
Cyborg
Level 20
Energy Weapons +21 (55), Barter +1 (29)
Grim Reaper's Sprint
Barkskin
Ant Might
Bobblehead (Intelligence)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Level 21
Sneak +1 (94), Small Guns +1 (94), Energy Weapons +21 (87)
Concentrated Fire
Level 22
Energy Weapons +9 (96), Barter +14 (56)
Entomologist
Level 23
Explosives +3 (59), Science +8 (96), Medicine +12 (80)
Explorer
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Lying, Congressional Style => Speech +2 (90)
Tumblers Today => Lockpick +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (58)
Dean's Electronics => Repair +2 (100)
Tumblers Today => Lockpick +2 (100)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
Level 24
Speech +10 (100), Explosives +6 (65), Barter +7 (65)
Scrounger
Level 25
Explosives +13 (78), Medicine +10 (90)
Pyromaniac
Level 26
Explosives +12 (90), Barter +1 (66), Medicine +10 (100)
Warmonger
Level 27
Explosives +10 (100), Barter +3 (69), Melee Weapons +10 (30)
Nerves of Steel
Level 28
Barter +16 (85), Melee Weapons +7 (37)
Demolition Expert
Level 29
Barter +15 (100), Melee Weapons +8 (45)
Light Step
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Bobblehead (Explosives)
Wired Reflexes
Level 30
Unarmed +3 (38), Melee Weapons +20 (80)
Almost Perfect
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (39)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (41)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (43)