Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
7
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
270
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
530
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
100
 
Big Guns
64
 
Energy Weapons
100
 
Explosives
64
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
70
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
80
 
Speech
100
 
Unarmed
70
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Deep Sleep
Educated
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (10)
Lawbringer
Mysterious Stranger
Nerves of Steel
Pitt Fighter
Power Armor Training
Punga Power!
Rad Absorption
Rad Regeneration
Sniper
Solar Powered
Strong Back
Level 1
ST 4 PE 4 EN 5 CH 5 IN 9 AG 9 LK 4
Lockpick, Repair, and Speech
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Unarmed +1 (18), Speech +3 (35), Explosives +10 (27), Barter +1 (18), Science +5 (30)
Intense Training (PE)
Ant Might
Level 3
Small Guns +3 (28), Repair +5 (45), Barter +12 (30)
Intense Training (LK)
Level 4
Small Guns +2 (30), Lockpick +8 (40), Barter +5 (35), Science +5 (35)
Educated
Level 5
Small Guns +10 (40), Energy Weapons +1 (18), Repair +5 (50), Explosives +1 (28), Science +5 (40), Big Guns +1 (18)
Comprehension
Level 6
Lockpick +5 (45), Speech +5 (40), Barter +5 (40), Science +5 (45), Melee Weapons +3 (20)
Gunslinger
Booster Shot
Covert Ops
Power Armor Training
Rad Regeneration
Barkskin
Pitt Fighter
Level 7
Small Guns +5 (48), Energy Weapons +1 (19), Unarmed +1 (19), Speech +10 (50), Repair +5 (55), Big Guns +1 (19)
Intense Training (ST)
Level 8
Small Guns +2 (50), Energy Weapons +1 (20), Lockpick +7 (55), Unarmed +1 (20), Explosives +2 (30), Science +7 (55), Melee Weapons +2 (24), Big Guns +1 (20)
Commando
Punga Power!
Hematophage
Auto Expert
Level 9
Speech +2 (52), Repair +5 (60), Barter +5 (45), Melee Weapons +1 (25), Medicine +10 (35)
Strong Back
Level 10
Small Guns +5 (55), Lockpick +5 (60), Speech +3 (55), Barter +5 (50), Science +5 (60)
Finesse
Level 11
Lockpick +10 (70), Repair +5 (65), Science +5 (65), Medicine +3 (38)
Intense Training (CH)
Level 12
Small Guns +5 (60), Speech +3 (60), Repair +10 (75), Barter +3 (55), Medicine +2 (40)
Sniper
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Lockpick)
Bobblehead (Speech)
Bobblehead (Barter)
Level 13
Small Guns +3 (73), Lockpick +5 (85), Repair +5 (90), Barter +5 (70), Medicine +5 (55)
Intense Training (EN)
Level 14
Small Guns +2 (75), Unarmed +3 (25), Speech +5 (75), Barter +5 (75), Medicine +5 (60), Big Guns +3 (25)
Lawbringer
Ghoul Ecology
Level 15
Lockpick +10 (95), Speech +3 (78), Repair +5 (95), Barter +3 (78), Medicine +2 (62)
Cyborg
Level 16
Small Guns +5 (80), Speech +2 (80), Barter +2 (80), Science +6 (81), Medicine +8 (70)
Better Criticals
Level 17
Small Guns +5 (85), Speech +2 (82), Barter +2 (82), Science +9 (90), Medicine +5 (75)
Intense Training (PE)
Level 18
Energy Weapons +3 (36), Lockpick +1 (99), Speech +3 (86), Explosives +3 (36), Barter +3 (86), Science +5 (96), Medicine +5 (81)
Intense Training (LK)
Bobblehead (Energy Weapons)
Level 19
Energy Weapons +14 (60), Speech +4 (90), Barter +4 (90), Medicine +1 (82)
Concentrated Fire
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Level 20
Small Guns +4 (90), Lockpick +1 (100), Speech +5 (95), Barter +5 (95), Medicine +8 (90)
Grim Reaper's Sprint
Level 21
Sneak +4 (40), Small Guns +1 (91), Unarmed +4 (40), Repair +1 (97), Explosives +4 (50), Science +1 (97), Melee Weapons +4 (40), Big Guns +4 (40)
Solar Powered
Level 22
Small Guns +4 (95), Speech +5 (100), Repair +1 (98), Barter +5 (100), Science +1 (98), Medicine +7 (97)
Deep Sleep
Level 23
Sneak +2 (42), Small Guns +5 (100), Energy Weapons +5 (65), Unarmed +2 (42), Repair +2 (100), Science +2 (100), Melee Weapons +2 (42), Medicine +3 (100)
Intense Training (LK)
Level 24
Sneak +3 (46), Unarmed +3 (46), Explosives +2 (53), Melee Weapons +3 (46), Big Guns +12 (53)
Intense Training (LK)
Level 25
Sneak +4 (50), Energy Weapons +7 (73), Unarmed +4 (50), Explosives +2 (55), Melee Weapons +4 (50), Big Guns +2 (55)
Intense Training (LK)
Level 26
Sneak +7 (57), Energy Weapons +4 (77), Unarmed +7 (57), Melee Weapons +5 (55)
Nerves of Steel
Level 27
Energy Weapons +23 (100)
Adamantium Skeleton
Level 28
Sneak +4 (61), Unarmed +4 (61), Explosives +5 (60), Melee Weapons +5 (60), Big Guns +5 (60)
Rad Absorption
Level 29
Sneak +14 (75), Unarmed +4 (65), Melee Weapons +5 (65)
Mysterious Stranger
Level 30
Sneak +5 (80), Unarmed +5 (70), Explosives +4 (64), Melee Weapons +5 (70), Big Guns +4 (64)
Action Boy/Girl
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