Strength
7
 
Perception
10
 
Endurance
7
 
Charisma
7
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
270
 
Critical Chance
7%
 
Dmg Resist
10%
 
Hit Points
520
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
85
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
66
 
Ant Sight
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Educated
Grim Reaper's Sprint
Gun Nut (3)
Intense Training (10)
Light Step
Nerves of Steel
Silent Running
Size Matters
Solar Powered
Strong Back
Thief (3)
Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Medicine, Explosives, and Speech
Level 2
Sneak +2 (19), Lockpick +15 (30), Medicine +2 (40)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Covert Ops
Level 3
Sneak +9 (42), Small Guns +8 (42), Repair +1 (36), Science +2 (40)
Intense Training (AG)
Level 4
Energy Weapons +11 (40), Repair +4 (40), Big Guns +5 (32)
Educated
Level 5
Energy Weapons +5 (45), Repair +5 (45), Explosives +1 (45), Science +4 (44), Big Guns +8 (40)
Intense Training (AG)
Level 6
Sneak +1 (47), Small Guns +1 (47), Energy Weapons +5 (50), Lockpick +3 (50), Speech +3 (45), Explosives +5 (50), Science +1 (45), Big Guns +4 (44)
Intense Training (AG)
Level 7
Medicine +23 (75)
Intense Training (EN)
Level 8
Science +23 (68)
Intense Training (CH)
Level 9
Sneak +3 (51), Small Guns +3 (51), Speech +3 (51), Repair +10 (56), Science +2 (71), Big Guns +2 (49)
Intense Training (LK)
Level 10
Small Guns +9 (60), Repair +14 (70)
Intense Training (PE)
Level 11
Energy Weapons +7 (62), Repair +6 (76), Science +5 (76), Big Guns +5 (54)
Intense Training (PE)
Level 12
Sneak +7 (68), Small Guns +16 (76)
Silent Running
Level 13
Sneak +8 (76), Lockpick +6 (63), Speech +4 (55), Explosives +5 (62)
Intense Training (PE)
Level 14
Energy Weapons +6 (80), Explosives +1 (63), Big Guns +16 (70)
Cyborg
Level 15
Explosives +13 (76), Big Guns +10 (80)
Light Step
Level 16
Lockpick +17 (80), Explosives +4 (80), Medicine +2 (78)
Strong Back
Level 17
Sneak +4 (80), Small Guns +4 (80), Speech +5 (60), Repair +4 (80), Science +4 (80), Medicine +2 (80)
Size Matters
Level 18
Sneak +5 (85), Small Guns +5 (85), Energy Weapons +3 (83), Repair +5 (85), Science +5 (90)
Daddy's Boy/Girl
Level 19
Energy Weapons +2 (85), Lockpick +1 (81), Speech +20 (80)
Daddy's Boy/Girl
Level 20
Energy Weapons +15 (100), Speech +3 (83), Big Guns +5 (100)
Daddy's Boy/Girl
Level 21
Lockpick +4 (85), Speech +2 (85), Explosives +5 (85), Barter +7 (37), Medicine +5 (100)
Gun Nut
Level 22
Melee Weapons +23 (53)
Gun Nut
Level 23
Barter +6 (43), Melee Weapons +17 (70)
Gun Nut
Level 24
Barter +8 (51), Melee Weapons +15 (85)
Grim Reaper's Sprint
Level 25
Barter +23 (74)
Thief
Level 26
Explosives +15 (100), Barter +8 (82)
Thief
Level 27
Unarmed +20 (50), Barter +3 (85)
Thief
Level 28
Unarmed +10 (60), Melee Weapons +13 (98)
Solar Powered
Level 29
Unarmed +6 (66), Speech +15 (100), Melee Weapons +2 (100)
Nerves of Steel
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