Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 7 LK 6
Barter, Speech, and Energy Weapons
Level 2
Sneak +1 (20), Small Guns +1 (20), Lockpick +3 (20), Unarmed +3 (22), Explosives +3 (20), Melee Weapons +5 (20), Big Guns +3 (22)
Intense Training (EN)
Bobblehead (Intelligence)
Ant Sight
Level 3
Sneak +4 (24), Small Guns +4 (24), Lockpick +1 (23), Unarmed +2 (24), Speech +2 (24), Repair +1 (26), Explosives +1 (23), Barter +1 (23), Melee Weapons +3 (23), Big Guns +1 (23)
Lady Killer/Black Widow
Level 4
Sneak +1 (25), Small Guns +1 (25), Lockpick +3 (26), Unarmed +1 (25), Speech +1 (25), Explosives +3 (26), Barter +3 (26), Melee Weapons +3 (26), Medicine +1 (26), Big Guns +3 (26)
Educated
Level 5
Sneak +2 (27), Small Guns +2 (27), Lockpick +2 (28), Unarmed +2 (27), Speech +2 (27), Repair +1 (27), Explosives +2 (28), Barter +2 (28), Science +2 (27), Melee Weapons +2 (28), Medicine +2 (28), Big Guns +2 (28)
Comprehension
Level 6
Sneak +2 (29), Small Guns +2 (29), Lockpick +2 (30), Unarmed +2 (29), Speech +2 (29), Repair +2 (29), Explosives +2 (30), Barter +2 (30), Science +2 (29), Melee Weapons +1 (29), Medicine +2 (30), Big Guns +2 (30)
Bloody Mess
Level 7
Sneak +2 (31), Small Guns +2 (31), Lockpick +2 (32), Unarmed +2 (31), Speech +2 (31), Repair +2 (31), Explosives +2 (32), Barter +2 (32), Science +2 (31), Melee Weapons +2 (31), Medicine +1 (31), Big Guns +2 (32)
Toughness
Level 8
Sneak +2 (33), Small Guns +2 (33), Lockpick +1 (33), Unarmed +2 (33), Speech +2 (33), Repair +2 (33), Explosives +2 (34), Barter +2 (34), Science +2 (33), Melee Weapons +2 (33), Medicine +2 (33), Big Guns +2 (34)
Scrounger
Level 9
Sneak +2 (35), Small Guns +2 (35), Energy Weapons +1 (35), Lockpick +2 (35), Unarmed +2 (35), Speech +2 (35), Repair +2 (35), Explosives +1 (35), Barter +2 (36), Science +2 (35), Melee Weapons +2 (35), Medicine +2 (35), Big Guns +1 (35)
Fortune Finder
Level 10
Sneak +2 (37), Small Guns +2 (37), Energy Weapons +2 (37), Lockpick +2 (37), Unarmed +1 (36), Speech +1 (36), Repair +2 (37), Explosives +2 (37), Barter +1 (37), Science +2 (37), Melee Weapons +2 (37), Medicine +2 (37), Big Guns +2 (37)
Finesse
Level 11
Sneak +1 (38), Small Guns +1 (38), Energy Weapons +2 (39), Lockpick +2 (39), Unarmed +2 (38), Speech +2 (38), Repair +2 (39), Explosives +2 (39), Barter +2 (39), Science +1 (38), Melee Weapons +2 (39), Medicine +2 (39), Big Guns +2 (39)
Strong Back
Level 12
Sneak +2 (40), Small Guns +2 (40), Energy Weapons +2 (41), Lockpick +2 (41), Unarmed +2 (40), Speech +2 (40), Repair +1 (40), Explosives +2 (41), Barter +2 (41), Science +2 (40), Melee Weapons +1 (40), Medicine +1 (40), Big Guns +2 (41)
Rad Resistance
Level 13
Sneak +2 (42), Small Guns +2 (42), Energy Weapons +1 (42), Lockpick +1 (42), Unarmed +2 (42), Speech +2 (42), Repair +2 (42), Explosives +1 (42), Barter +2 (43), Science +2 (42), Melee Weapons +2 (42), Medicine +2 (42), Big Guns +2 (43)
Entomologist
Level 14
Sneak +2 (44), Small Guns +2 (44), Energy Weapons +2 (44), Lockpick +2 (44), Unarmed +1 (43), Speech +2 (44), Repair +2 (44), Explosives +2 (44), Barter +1 (44), Science +2 (44), Melee Weapons +2 (44), Medicine +2 (44), Big Guns +1 (44)
Adamantium Skeleton
Paradise Lost => Speech +2 (46)
Big Book of Science => Science +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (46)
Dean's Electronics => Repair +2 (46)
Duck and Cover! => Explosives +2 (46)
Grognak the Barbarian => Melee Weapons +2 (46)
Guns and Bullets => Small Guns +2 (46)
Lying, Congressional Style => Speech +2 (48)
Nikola Tesla and You => Energy Weapons +2 (46)
Pugilism Illustrated => Unarmed +2 (45)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Tumblers Today => Lockpick +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
Big Book of Science => Science +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (48)
Dean's Electronics => Repair +2 (48)
Duck and Cover! => Explosives +2 (48)
Grognak the Barbarian => Melee Weapons +2 (48)
Guns and Bullets => Small Guns +2 (48)
Lying, Congressional Style => Speech +2 (50)
Nikola Tesla and You => Energy Weapons +2 (48)
Pugilism Illustrated => Unarmed +2 (47)
Tales of a Junktown Jerky Vendor => Barter +2 (48)
Tumblers Today => Lockpick +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
Big Book of Science => Science +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
D.C. Journal of Internal Medicine => Medicine +2 (50)
Dean's Electronics => Repair +2 (50)
Duck and Cover! => Explosives +2 (50)
Grognak the Barbarian => Melee Weapons +2 (50)
Guns and Bullets => Small Guns +2 (50)
Nikola Tesla and You => Energy Weapons +2 (50)
Pugilism Illustrated => Unarmed +2 (49)
Guns and Bullets => Small Guns +2 (52)
Pugilism Illustrated => Unarmed +2 (51)
Tales of a Junktown Jerky Vendor => Barter +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
Tumblers Today => Lockpick +2 (50)
Grognak the Barbarian => Melee Weapons +2 (52)
Big Book of Science => Science +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Dean's Electronics => Repair +2 (52)
Duck and Cover! => Explosives +2 (52)
Guns and Bullets => Small Guns +2 (54)
Grognak the Barbarian => Melee Weapons +2 (54)
Duck and Cover! => Explosives +2 (54)
Dean's Electronics => Repair +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Big Book of Science => Science +2 (54)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Nikola Tesla and You => Energy Weapons +2 (52)
Nikola Tesla and You => Energy Weapons +2 (54)
Pugilism Illustrated => Unarmed +2 (53)
Pugilism Illustrated => Unarmed +2 (55)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
Level 15
Sneak +2 (56), Small Guns +2 (56), Energy Weapons +2 (56), Lockpick +2 (56), Speech +1 (55), Repair +2 (56), Explosives +2 (56), Barter +2 (56), Science +2 (56), Melee Weapons +2 (56), Medicine +2 (56), Big Guns +2 (56)
Robotics Expert
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Dean's Electronics => Repair +2 (58)
Dean's Electronics => Repair +2 (60)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Grognak the Barbarian => Melee Weapons +2 (58)
Grognak the Barbarian => Melee Weapons +2 (60)
Guns and Bullets => Small Guns +2 (58)
Guns and Bullets => Small Guns +2 (60)
Lying, Congressional Style => Speech +2 (57)
Lying, Congressional Style => Speech +2 (59)
Nikola Tesla and You => Energy Weapons +2 (58)
Nikola Tesla and You => Energy Weapons +2 (60)
Pugilism Illustrated => Unarmed +2 (57)
Pugilism Illustrated => Unarmed +2 (59)
Tales of a Junktown Jerky Vendor => Barter +2 (58)
Tales of a Junktown Jerky Vendor => Barter +2 (60)
Tumblers Today => Lockpick +2 (58)
Tumblers Today => Lockpick +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
Level 16
Sneak +1 (61), Small Guns +1 (61), Energy Weapons +2 (72), Lockpick +2 (62), Unarmed +2 (61), Speech +2 (61), Repair +2 (62), Explosives +2 (62), Barter +2 (62), Science +1 (61), Melee Weapons +2 (62), Medicine +2 (62), Big Guns +2 (62)
Cyborg
Bobblehead (Medicine)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 17
Sneak +2 (73), Small Guns +2 (73), Lockpick +2 (74), Unarmed +2 (73), Speech +2 (73), Repair +1 (73), Explosives +2 (74), Barter +2 (74), Science +2 (73), Melee Weapons +2 (74), Medicine +2 (74), Big Guns +2 (74)
Better Criticals
Level 18
Sneak +2 (75), Small Guns +2 (75), Lockpick +2 (76), Unarmed +2 (75), Speech +2 (75), Repair +2 (75), Explosives +2 (76), Barter +2 (76), Science +2 (75), Melee Weapons +1 (75), Medicine +2 (76), Big Guns +2 (76)
Action Boy/Girl
Level 19
Sneak +2 (77), Small Guns +2 (77), Lockpick +2 (78), Unarmed +2 (77), Speech +2 (77), Repair +2 (77), Explosives +2 (78), Barter +2 (78), Science +2 (77), Melee Weapons +2 (77), Medicine +1 (77), Big Guns +2 (78)
Concentrated Fire
Level 20
Sneak +2 (79), Small Guns +2 (79), Lockpick +1 (79), Unarmed +2 (79), Speech +2 (79), Repair +2 (79), Explosives +2 (80), Barter +2 (80), Science +2 (79), Melee Weapons +2 (79), Medicine +2 (79), Big Guns +2 (80)
Grim Reaper's Sprint
Level 21
Sneak +1 (80), Small Guns +2 (81), Lockpick +2 (81), Unarmed +2 (81), Speech +2 (81), Repair +2 (81), Explosives +2 (82), Barter +2 (82), Science +2 (81), Melee Weapons +2 (81), Medicine +2 (81), Big Guns +2 (82)
Solar Powered
Level 22
Sneak +3 (83), Small Guns +2 (83), Energy Weapons +1 (83), Lockpick +2 (83), Unarmed +2 (83), Speech +2 (83), Repair +2 (83), Explosives +1 (83), Barter +1 (83), Science +2 (83), Melee Weapons +2 (83), Medicine +2 (83), Big Guns +1 (83)
Mysterious Stranger
Level 23
Sneak +1 (84), Small Guns +2 (85), Energy Weapons +2 (85), Lockpick +2 (85), Unarmed +1 (84), Speech +1 (84), Repair +2 (85), Explosives +2 (85), Barter +2 (85), Science +2 (85), Melee Weapons +2 (85), Medicine +2 (85), Big Guns +2 (85)
Fast Metabolism
Level 24
Sneak +2 (86), Small Guns +1 (86), Energy Weapons +1 (86), Lockpick +2 (87), Unarmed +2 (86), Speech +2 (86), Repair +2 (87), Explosives +2 (87), Barter +2 (87), Science +1 (86), Melee Weapons +2 (87), Medicine +2 (87), Big Guns +2 (87)
Commando
Level 25
Sneak +2 (88), Small Guns +2 (88), Energy Weapons +3 (89), Lockpick +1 (88), Unarmed +2 (88), Speech +2 (88), Repair +1 (88), Explosives +2 (89), Barter +2 (89), Science +2 (88), Melee Weapons +1 (88), Medicine +1 (88), Big Guns +2 (89)
Light Step
Level 26
Sneak +2 (90), Small Guns +2 (90), Energy Weapons +1 (90), Lockpick +2 (90), Unarmed +2 (90), Speech +2 (90), Repair +2 (90), Explosives +1 (90), Barter +2 (91), Science +2 (90), Melee Weapons +2 (90), Medicine +2 (90), Big Guns +1 (90)
Nerves of Steel
Level 27
Sneak +2 (92), Small Guns +2 (92), Energy Weapons +2 (92), Lockpick +2 (92), Unarmed +1 (91), Speech +1 (91), Repair +2 (92), Explosives +2 (92), Barter +1 (92), Science +2 (92), Melee Weapons +2 (92), Medicine +2 (92), Big Guns +2 (92)
Rad Tolerance
Level 28
Sneak +1 (93), Small Guns +1 (93), Energy Weapons +2 (94), Lockpick +2 (94), Unarmed +2 (93), Speech +2 (93), Repair +2 (94), Explosives +2 (94), Barter +2 (94), Science +1 (93), Melee Weapons +2 (94), Medicine +2 (94), Big Guns +2 (94)
Rad Absorption
Level 29
Sneak +2 (95), Small Guns +2 (95), Energy Weapons +2 (96), Lockpick +2 (96), Unarmed +2 (95), Speech +2 (95), Repair +1 (95), Explosives +2 (96), Barter +2 (96), Science +2 (95), Melee Weapons +1 (95), Medicine +1 (95), Big Guns +2 (96)
Lawbringer
Level 30
Sneak +2 (100), Small Guns +2 (100), Energy Weapons +1 (100), Lockpick +1 (100), Unarmed +2 (100), Speech +2 (100), Repair +2 (99), Explosives +1 (100), Barter +2 (100), Science +2 (99), Melee Weapons +2 (100), Medicine +2 (99), Big Guns +2 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Big Book of Science => Science +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Dean's Electronics => Repair +2 (100)
Auto Expert
Rad Regeneration
Xenotech Expert
Wired Reflexes
Power Armor Training
Superior Defender
Hematophage
Ghoul Ecology
Barkskin
Covert Ops
Booster Shot
Pitt Fighter
Dream Crusher
Punga Power!