Strength
7
 
Perception
5
 
Endurance
1
 
Charisma
6
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
18
 
Big Guns
8
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
20
 
Melee Weapons
35
 
Repair
20
 
Science
20
 
Small Guns
20
 
Sneak
20
 
Speech
33
 
Unarmed
8
 
Level 1
ST 7 PE 5 EN 1 CH 6 IN 7 AG 7 LK 7
Speech, Melee Weapons, and Lockpick
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