Strength
7
 
Perception
5
 
Endurance
3
 
Charisma
3
 
Intelligence
8
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
12
 
Big Guns
11
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
35
 
Melee Weapons
35
 
Repair
25
 
Science
21
 
Small Guns
25
 
Sneak
45
 
Speech
11
 
Unarmed
11
 
Thief
Level 1
ST 7 PE 5 EN 3 CH 3 IN 8 AG 8 LK 6
Sneak, Melee Weapons, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +4 (45), Small Guns +4 (25), Repair +4 (25), Barter +1 (12), Melee Weapons +1 (35), Medicine +4 (35)
Thief
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