Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
60
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
63
 
Sneak
60
 
Speech
100
 
Unarmed
60
 
Action Boy/Girl
Almost Perfect
Ant Might
Bloody Mess
Covert Ops
Cyborg
Daddy's Boy/Girl (2)
Deep Sleep
Escalator to Heaven
Explorer
Finesse
Grim Reaper's Sprint
Intense Training (10)
Light Step
Little Leaguer
Puppies!
Rad Absorption
Tag!
Thief (2)
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 1 IN 10 AG 5 LK 7
Speech, Medicine, and Lockpick
Level 2
Small Guns +4 (20), Speech +5 (30), Repair +2 (28), Medicine +9 (50)
Intense Training (CH)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Lockpick +5 (50), Speech +8 (52), Repair +2 (40), Barter +1 (25), Science +4 (40)
Intense Training (CH)
Level 4
Speech +6 (60), Repair +10 (50), Science +4 (44)
Intense Training (CH)
Level 5
Sneak +1 (29), Small Guns +8 (40), Repair +2 (52), Barter +1 (30), Science +8 (52)
Intense Training (CH)
Level 6
Lockpick +10 (60), Speech +6 (70), Repair +2 (54), Science +2 (54)
Intense Training (CH)
Level 7
Repair +6 (60), Barter +3 (35), Science +6 (60), Medicine +5 (65)
Intense Training (ST)
Level 8
Sneak +1 (30), Lockpick +5 (65), Speech +3 (75), Repair +2 (62), Barter +3 (40), Science +1 (61), Medicine +5 (70)
Intense Training (CH)
Level 9
Lockpick +3 (70), Repair +8 (70), Science +9 (70)
Intense Training (PE)
Level 10
Lockpick +5 (75), Speech +5 (80), Medicine +10 (80)
Intense Training (ST)
Level 11
Lockpick +5 (80), Repair +10 (80), Science +5 (75)
Intense Training (EN)
Level 12
Speech +10 (90), Science +5 (85), Medicine +5 (90)
Daddy's Boy/Girl
Level 13
Speech +5 (95), Science +10 (100), Medicine +5 (100)
Daddy's Boy/Girl
Level 14
Energy Weapons +8 (50), Lockpick +7 (87), Speech +5 (100)
Cyborg
Level 15
Lockpick +8 (100), Repair +12 (92)
Thief
Level 16
Energy Weapons +5 (70), Repair +8 (100), Barter +7 (47)
Tag! (Energy Weapons)
Level 17
Energy Weapons +10 (80), Barter +3 (50), Big Guns +7 (39)
Action Boy/Girl (Energy Weapons)
Level 18
Energy Weapons +15 (95), Barter +4 (54), Big Guns +1 (40)
Finesse (Energy Weapons)
Level 19
Energy Weapons +5 (100), Barter +15 (69)
Little Leaguer (Energy Weapons)
Level 20
Unarmed +3 (35), Explosives +3 (40), Barter +11 (80), Melee Weapons +3 (40)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Sneak +5 (40), Unarmed +5 (40), Barter +10 (90)
Bloody Mess (Energy Weapons)
Level 22
Barter +10 (100), Big Guns +10 (50)
Puppies! (Energy Weapons)
Level 23
Big Guns +20 (70)
Deep Sleep (Energy Weapons)
Grognak the Barbarian => Melee Weapons +1 (41)
Level 24
Big Guns +20 (90)
Explorer (Energy Weapons)
Level 25
Melee Weapons +10 (51), Big Guns +10 (100)
Escalator to Heaven (Energy Weapons)
Level 26
Unarmed +10 (50), Melee Weapons +10 (61)
Warmonger (Energy Weapons)
Level 27
Melee Weapons +20 (81)
Light Step (Energy Weapons)
Level 28
Unarmed +1 (51), Melee Weapons +19 (100)
Rad Absorption (Energy Weapons)
Level 29
Sneak +5 (50), Small Guns +10 (50), Explosives +5 (45)
Thief (Energy Weapons)
Level 30
Sneak +3 (60), Small Guns +3 (60), Unarmed +6 (60), Explosives +8 (56)
Almost Perfect (Energy Weapons)
Duck and Cover! => Explosives +1 (57)
Duck and Cover! => Explosives +1 (58)
Duck and Cover! => Explosives +1 (59)
Duck and Cover! => Explosives +1 (60)
Covert Ops
Ant Might
Wired Reflexes
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