Strength
6
 
Perception
8
 
Endurance
6
 
Charisma
7
 
Intelligence
7
 
Agility
8
 
Luck
6
 
Action Points
106
 
Carry Weight
210
 
Critical Chance
11%
 
Dmg Resist
28%
 
Hit Points
450
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
80
 
Big Guns
85
 
Energy Weapons
75
 
Explosives
75
 
Lockpick
85
 
Medicine
85
 
Melee Weapons
45
 
Repair
85
 
Science
75
 
Small Guns
80
 
Sneak
75
 
Speech
90
 
Unarmed
33
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Covert Ops
Cyborg
Daddy's Boy/Girl
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Hematophage
Master Trader
Mysterious Stranger
Nerd Rage!
Pitt Fighter
Power Armor Training
Puppies!
Rad Regeneration
Silent Running
Size Matters (2)
Sniper
Thief
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 6 IN 6 AG 7 LK 5
Small Guns, Sneak, and Repair
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Sight
Covert Ops
Power Armor Training
Pitt Fighter
Auto Expert
Booster Shot
Barkskin
Rad Regeneration
Hematophage
Wired Reflexes
Level 2
Sneak +4 (45), Small Guns +1 (40), Lockpick +1 (30), Speech +1 (20), Repair +1 (35), Explosives +4 (25), Barter +1 (20), Science +3 (25), Medicine +1 (20)
Thief
Level 3
Energy Weapons +4 (25), Repair +5 (45), Science +5 (30), Big Guns +3 (20)
Gun Nut
Level 4
Lockpick +2 (32), Speech +15 (35)
Educated
Level 5
Lockpick +8 (40), Speech +2 (37), Explosives +10 (35)
Comprehension
Paradise Lost => Speech +2 (39)
Level 6
Speech +1 (40), Repair +4 (49), Barter +5 (25), Science +10 (40)
Gunslinger
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 7
Lockpick +10 (60), Repair +1 (60), Explosives +5 (50), Melee Weapons +3 (30), Big Guns +1 (31)
Daddy's Boy/Girl
Level 8
Barter +20 (55)
Commando
Level 9
Lockpick +5 (65), Unarmed +1 (28), Medicine +10 (45), Big Guns +4 (50)
Size Matters
Level 10
Speech +20 (70)
Finesse
Level 11
Energy Weapons +5 (40), Lockpick +5 (70), Repair +5 (65), Medicine +5 (50)
Mysterious Stranger
Level 12
Sneak +10 (65), Small Guns +5 (60), Lockpick +5 (75)
Sniper
Level 13
Repair +5 (70), Barter +5 (60), Science +10 (65)
Nerd Rage!
Level 14
Medicine +20 (70)
Cyborg
Level 15
Small Guns +10 (70), Science +10 (75)
Silent Running
Level 16
Explosives +10 (60), Barter +10 (70)
Adamantium Skeleton
Level 17
Energy Weapons +10 (60), Explosives +5 (65), Big Guns +5 (55)
Better Criticals
Level 18
Small Guns +5 (75), Energy Weapons +5 (65), Speech +5 (75), Repair +5 (75)
Size Matters
Level 19
Energy Weapons +10 (75), Explosives +10 (75)
Action Boy/Girl
Level 20
Barter +5 (75), Melee Weapons +10 (40), Big Guns +5 (75)
Grim Reaper's Sprint
Level 21
Small Guns +5 (80), Unarmed +2 (30), Barter +5 (80), Melee Weapons +3 (43), Medicine +5 (75)
Fast Metabolism
Level 22
Speech +8 (83), Melee Weapons +2 (45), Medicine +10 (85)
Toughness
Level 23
Lockpick +10 (85), Big Guns +10 (85)
Puppies!
Level 24
Unarmed +3 (33), Speech +7 (90), Repair +10 (85)
Master Trader
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