Strength
7
 
Perception
7
 
Endurance
8
 
Charisma
1
 
Intelligence
3
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
13
 
Barter
23
 
Big Guns
22
 
Energy Weapons
20
 
Explosives
24
 
Lockpick
24
 
Medicine
27
 
Melee Weapons
22
 
Repair
22
 
Science
12
 
Small Guns
24
 
Sneak
24
 
Speech
25
 
Unarmed
22
 
Intense Training (2)
Level 1
ST 7 PE 6 EN 8 CH 1 IN 3 AG 7 LK 8
Barter, Speech, and Medicine
Level 2
Small Guns +2 (22), Lockpick +4 (24), Repair +7 (19)
Intense Training (PE)
Level 3
Sneak +2 (24), Speech +2 (25), Repair +3 (22), Explosives +4 (24), Melee Weapons +2 (22)
Intense Training (AG)
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