Strength
1
 
Perception
8
 
Endurance
3
 
Charisma
7
 
Intelligence
10
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
18
 
Big Guns
10
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
20
 
Medicine
24
 
Melee Weapons
6
 
Repair
24
 
Science
24
 
Small Guns
35
 
Sneak
20
 
Speech
33
 
Unarmed
10
 
Level 1
ST 1 PE 8 EN 3 CH 7 IN 10 AG 8 LK 3
Small Guns, Explosives, and Speech
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