Strength
5
 
Perception
5
 
Endurance
8
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
15
 
Big Guns
21
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
34
 
Melee Weapons
15
 
Repair
19
 
Science
19
 
Small Guns
15
 
Sneak
30
 
Speech
15
 
Unarmed
21
 
Level 1
ST 5 PE 5 EN 8 CH 5 IN 7 AG 5 LK 5
Sneak, Medicine, and Lockpick
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