Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
6
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
30
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
30
 
Lockpick
30
 
Medicine
22
 
Melee Weapons
15
 
Repair
45
 
Science
20
 
Small Guns
80
 
Sneak
20
 
Speech
50
 
Unarmed
15
 
Educated
Gun Nut
Gunslinger
Intense Training
Scoundrel
Toughness
Level 1
ST 4 PE 6 EN 5 CH 6 IN 6 AG 7 LK 6
Speech, Small Guns, and Repair
Level 2
Sneak +1 (20), Small Guns +1 (40), Lockpick +3 (20), Speech +8 (40), Barter +3 (20)
Gun Nut
Level 3
Small Guns +10 (50), Repair +3 (40), Science +3 (20)
Intense Training (ST)
Level 4
Small Guns +5 (55), Lockpick +5 (25), Speech +5 (45), Medicine +1 (18)
Educated
Level 5
Small Guns +5 (60), Lockpick +2 (27), Repair +2 (42), Explosives +3 (20), Barter +5 (30), Medicine +2 (20)
Scoundrel
Level 6
Small Guns +10 (70), Lockpick +3 (30), Repair +3 (45), Explosives +3 (23)
Gunslinger
Level 7
Small Guns +10 (80), Explosives +7 (30), Medicine +2 (22)
Toughness
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