Strength
6
 
Perception
8
 
Endurance
2
 
Charisma
6
 
Intelligence
9
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
15
 
Big Guns
7
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
21
 
Melee Weapons
15
 
Repair
36
 
Science
36
 
Small Guns
19
 
Sneak
19
 
Speech
15
 
Unarmed
7
 
Level 1
ST 6 PE 8 EN 2 CH 6 IN 9 AG 8 LK 1
Science, Repair, and Lockpick
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