Strength
3
 
Perception
9
 
Endurance
3
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
9
 
Action Points
77
 
Carry Weight
180
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
1.5
 
Skill Points
22
 
Barter
9
 
Big Guns
13
 
Energy Weapons
53
 
Explosives
25
 
Lockpick
54
 
Medicine
53
 
Melee Weapons
13
 
Repair
54
 
Science
54
 
Small Guns
19
 
Sneak
19
 
Speech
9
 
Unarmed
13
 
Comprehension
Educated
Swift Learner (3)
Level 1
ST 3 PE 9 EN 3 CH 1 IN 9 AG 6 LK 9
Energy Weapons, Lockpick, and Science
Level 2
Repair +10 (35), Medicine +9 (34)
Swift Learner
Level 3
Energy Weapons +6 (46), Lockpick +6 (46), Science +7 (47)
Swift Learner
Level 4
Repair +10 (45), Science +3 (50), Medicine +6 (40)
Swift Learner
Level 5
Energy Weapons +7 (53), Lockpick +8 (54), Science +4 (54)
Educated
Level 6
Repair +9 (54), Medicine +13 (53)
Comprehension
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