Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
10
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
35
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
36
 
Medicine
25
 
Melee Weapons
15
 
Repair
52
 
Science
38
 
Small Guns
50
 
Sneak
19
 
Speech
35
 
Unarmed
15
 
Educated
Gun Nut
Intense Training
Scoundrel
Level 1
ST 5 PE 5 EN 5 CH 4 IN 9 AG 7 LK 5
Small Guns, Repair, and Barter
Level 2
Lockpick +2 (17), Speech +17 (30)
Gun Nut
Level 3
Small Guns +11 (50), Lockpick +1 (18), Repair +7 (52)
Intense Training (IN)
Level 4
Lockpick +18 (36), Barter +2 (30)
Educated
Level 5
Explosives +10 (25), Science +13 (38)
Scoundrel
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