Strength
6
 
Perception
4
 
Endurance
5
 
Charisma
7
 
Intelligence
4
 
Agility
5
 
Luck
9
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
25
 
Big Guns
20
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
15
 
Medicine
45
 
Melee Weapons
25
 
Repair
50
 
Science
15
 
Small Guns
25
 
Sneak
17
 
Speech
55
 
Unarmed
21
 
Comprehension
Educated
Gun Nut
Little Leaguer
Level 1
ST 6 PE 4 EN 5 CH 7 IN 4 AG 5 LK 9
Speech, Repair, and Medicine
Level 2
Speech +4 (40), Repair +6 (41), Barter +4 (25)
Gun Nut
Level 3
Small Guns +3 (25), Speech +10 (50), Melee Weapons +1 (25)
Little Leaguer
Level 4
Repair +4 (45), Explosives +5 (25), Medicine +5 (35)
Educated
Level 5
Unarmed +4 (21), Speech +5 (55), Repair +5 (50), Big Guns +3 (20)
Comprehension
Bobblehead (Medicine)
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