Level 1
  
    ST 5 PE 6 EN 6 CH 2 IN 10 AG 6 LK 5
  
    Small Guns, Repair, Sneak
  
  
  
  Level 2
  
    Small Guns +5 (37), Sneak +8 (40), Repair +7 (47)
  
    Intense Training (ST)
  
    Ant Sight
  
    Barkskin
  
    Power Armor Training
  
    Wired Reflexes
  
    Rad Regeneration
  
    Dream Crusher
  
    Hematophage
  
  
  
  Level 3
  
    Small Guns +8 (45), Lockpick +1 (20), Repair +3 (50), Science +5 (30), Medicine +3 (28)
  
    Intense Training (LK)
  
    Bobblehead (Strength)
  
    Bobblehead (Perception)
  
    Bobblehead (Endurance)
  
    Bobblehead (Charisma)
  
    Bobblehead (Intelligence)
  
    Bobblehead (Agility)
  
    Bobblehead (Luck)
  
    Bobblehead (Barter)
  
    Bobblehead (Big Guns)
  
    Bobblehead (Energy Weapons)
  
    Bobblehead (Explosives)
  
    Bobblehead (Lockpick)
  
    Bobblehead (Medicine)
  
    Bobblehead (Melee Weapons)
  
    Bobblehead (Repair)
  
    Bobblehead (Science)
  
    Bobblehead (Small Guns)
  
    Bobblehead (Sneak)
  
    Bobblehead (Speech)
  
    Bobblehead (Unarmed)
  
  
  
  Level 4
  
    Small Guns +4 (62), Lockpick +2 (35), Repair +9 (70), Science +4 (45), Medicine +1 (40)
  
    Comprehension
  
  
  
  Level 5
  
    Small Guns +3 (65), Repair +2 (72), Science +5 (50), Medicine +10 (50)
  
    Educated
  
  
  
  Level 6
  
    Small Guns +5 (70), Repair +3 (75), Science +10 (60), Medicine +5 (55)
  
    Bloody Mess
  
  
  
  Level 7
  
    Small Guns +5 (75), Sneak +8 (61), Repair +5 (80), Medicine +5 (60)
  
    Gunslinger
  
  
  
  Level 8
  
    Sneak +3 (64), Repair +20 (100)
  
    Toughness
  
  
  
  Level 9
  
    Small Guns +10 (85), Lockpick +7 (42), Sneak +6 (70)
  
    Commando
  
  
  
  Level 10
  
    Small Guns +15 (100), Sneak +8 (78)
  
    Strong Back
  
  
  
  Level 11
  
    Speech +1 (23), Sneak +22 (100)
  
    Finesse
  
  
  
  Level 12
  
    Lockpick +8 (50), Speech +7 (30), Barter +8 (30)
  
    Silent Running
  
  
  
  Level 13
  
    Science +8 (68), Medicine +15 (75)
  
    Sniper
  
  
  
  Level 14
  
    Science +9 (77), Medicine +14 (89)
  
    Cyborg
  
  
  
  Level 15
  
    Science +12 (89), Medicine +11 (100)
  
    Intense Training (AG)
  
  
  
  Level 16
  
    Lockpick +12 (62), Science +11 (100)
  
    Action Boy/Girl
  
  
  
  Level 17
  
    Lockpick +23 (85)
  
    Better Criticals
  
  
  
  Level 18
  
    Lockpick +15 (100), Explosives +8 (42)
  
    Intense Training (PE)
  
  
  
  Level 19
  
    Explosives +23 (67)
  
    Intense Training (PE)
  
  
  
  Level 20
  
    Energy Weapons +4 (50), Speech +5 (35), Explosives +8 (75), Barter +5 (35), Melee Weapons +1 (31)
  
    Grim Reaper's Sprint