Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
2
 
Intelligence
9
 
Agility
4
 
Luck
9
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
11
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
25
 
Melee Weapons
17
 
Repair
40
 
Science
40
 
Small Guns
15
 
Sneak
15
 
Speech
11
 
Unarmed
17
 
Level 1
ST 5 PE 6 EN 5 CH 2 IN 9 AG 4 LK 9
Lockpick, Repair, and Science
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