Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
17
 
Big Guns
17
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
17
 
Medicine
19
 
Melee Weapons
15
 
Repair
34
 
Science
34
 
Small Guns
15
 
Sneak
15
 
Speech
17
 
Unarmed
17
 
Level 1
ST 5 PE 6 EN 6 CH 6 IN 7 AG 5 LK 5
Energy Weapons, Science, and Repair
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