Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
7
 
Intelligence
8
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
18
 
Big Guns
14
 
Energy Weapons
31
 
Explosives
16
 
Lockpick
16
 
Medicine
20
 
Melee Weapons
14
 
Repair
35
 
Science
35
 
Small Guns
16
 
Sneak
16
 
Speech
18
 
Unarmed
14
 
Level 1
ST 5 PE 6 EN 5 CH 7 IN 8 AG 6 LK 3
Repair, Science, and Energy Weapons
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