Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
9
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
38
 
Big Guns
18
 
Energy Weapons
40
 
Explosives
25
 
Lockpick
21
 
Medicine
37
 
Melee Weapons
14
 
Repair
42
 
Science
36
 
Small Guns
31
 
Sneak
21
 
Speech
31
 
Unarmed
18
 
Educated
Intense Training (2)
Thief
Level 1
ST 5 PE 6 EN 6 CH 5 IN 9 AG 6 LK 3
Barter, Small Guns, and Speech
Bobblehead (Medicine)
Level 2
Energy Weapons +12 (28), Barter +7 (36)
Intense Training (EN)
Level 3
Energy Weapons +12 (40), Explosives +7 (23)
Thief
Level 4
Repair +12 (34), Explosives +2 (25), Medicine +5 (37)
Educated
Level 5
Repair +8 (42), Science +14 (36)
Intense Training (CH)
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