Strength
7
 
Perception
4
 
Endurance
3
 
Charisma
6
 
Intelligence
7
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
18
 
Big Guns
27
 
Energy Weapons
29
 
Explosives
14
 
Lockpick
14
 
Medicine
20
 
Melee Weapons
20
 
Repair
35
 
Science
20
 
Small Guns
18
 
Sneak
18
 
Speech
18
 
Unarmed
12
 
Level 1
ST 7 PE 4 EN 3 CH 6 IN 7 AG 6 LK 7
Big Guns, Energy Weapons, and Repair
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