Strength
4
 
Perception
2
 
Endurance
2
 
Charisma
9
 
Intelligence
10
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
24
 
Big Guns
10
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
10
 
Medicine
26
 
Melee Weapons
14
 
Repair
50
 
Science
52
 
Small Guns
16
 
Sneak
16
 
Speech
39
 
Unarmed
10
 
Swift Learner
Level 1
ST 4 PE 2 EN 2 CH 9 IN 10 AG 5 LK 8
Science, Repair, and Speech
Level 2
Repair +9 (50), Science +11 (52)
Swift Learner
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