Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
18
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
18
 
Lockpick
34
 
Medicine
19
 
Melee Weapons
17
 
Repair
25
 
Science
17
 
Small Guns
41
 
Sneak
20
 
Speech
32
 
Unarmed
15
 
Gun Nut
Level 1
ST 6 PE 6 EN 5 CH 5 IN 6 AG 7 LK 5
Small Guns, Speech, and Lockpick
Level 2
Sneak +1 (20), Small Guns +2 (41), Lockpick +2 (34), Speech +2 (32), Repair +3 (25), Explosives +1 (18), Barter +3 (18), Medicine +2 (19)
Gun Nut
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