Strength
6
 
Perception
7
 
Endurance
7
 
Charisma
5
 
Intelligence
5
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
5%
 
Hit Points
280
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
40
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
45
 
Medicine
18
 
Melee Weapons
17
 
Repair
42
 
Science
20
 
Small Guns
42
 
Sneak
23
 
Speech
20
 
Unarmed
23
 
Barkskin
Comprehension
Covert Ops
Educated
Gun Nut
Superior Defender
Swift Learner
Level 1
ST 6 PE 6 EN 6 CH 5 IN 5 AG 6 LK 6
Lockpick, Barter, and Repair
Superior Defender
Level 2
Sneak +3 (20), Small Guns +8 (25), Lockpick +3 (35), Barter +1 (31)
Swift Learner
Bobblehead (Perception)
Barkskin
Guns and Bullets => Small Guns +1 (26)
Level 3
Small Guns +3 (34), Unarmed +3 (20), Speech +3 (18), Repair +2 (37), Barter +4 (35)
Gun Nut
Level 4
Sneak +3 (23), Small Guns +2 (36), Energy Weapons +1 (20), Lockpick +3 (40), Speech +2 (20), Repair +3 (40), Explosives +1 (20)
Educated
Bobblehead (Endurance)
Covert Ops
Tales of a Junktown Jerky Vendor => Barter +1 (36)
Level 5
Small Guns +3 (42), Lockpick +2 (45), Unarmed +1 (23), Repair +2 (42), Barter +4 (40), Science +2 (20), Medicine +3 (18), Big Guns +1 (20)
Comprehension
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