Level 1
ST 5 PE 7 EN 5 CH 1 IN 10 AG 7 LK 5
Lockpick, Medicine, and Repair
Bobblehead (Strength)
Bobblehead (Medicine)
Ant Might
Rad Regeneration
Power Armor Training
Hematophage
Big Book of Science => Science +1 (26)
Duck and Cover! => Explosives +1 (20)
Grognak the Barbarian => Melee Weapons +1 (20)
Guns and Bullets => Small Guns +1 (20)
Lying, Congressional Style => Speech +1 (8)
Guns and Bullets => Small Guns +1 (21)
Pugilism Illustrated => Unarmed +1 (16)
Chinese Army: Special Ops Training Manual => Sneak +1 (20)
Tales of a Junktown Jerky Vendor => Barter +1 (8)
Level 2
Small Guns +4 (25), Energy Weapons +1 (20), Lockpick +2 (36), Repair +4 (44), Explosives +5 (25), Barter +1 (9), Science +2 (28), Medicine +1 (51)
Swift Learner
Level 3
Small Guns +2 (27), Lockpick +2 (38), Science +10 (43), Melee Weapons +3 (23), Medicine +3 (59)
Daddy's Boy/Girl
Level 4
Small Guns +5 (32), Energy Weapons +3 (23), Lockpick +2 (40), Repair +1 (45), Barter +1 (10), Science +7 (50), Medicine +1 (60)
Educated
Level 5
Energy Weapons +2 (25), Lockpick +10 (50), Repair +5 (50), Melee Weapons +2 (25), Medicine +4 (64)
Entomologist
Level 6
Lockpick +5 (55), Repair +5 (55), Explosives +5 (30), Barter +2 (12), Science +5 (55), Medicine +1 (65)
Toughness
Level 7
Small Guns +3 (35), Lockpick +5 (60), Repair +5 (60), Science +5 (60), Medicine +5 (70)
Bloody Mess
Level 8
Small Guns +3 (38), Lockpick +6 (66), Repair +4 (64), Science +6 (66), Melee Weapons +2 (27), Medicine +2 (72)
Commando
Level 9
Small Guns +2 (40), Lockpick +6 (72), Repair +3 (67), Science +6 (72), Melee Weapons +3 (30), Medicine +3 (75)
Scrounger
Bobblehead (Perception)
Bobblehead (Endurance)
Level 10
Small Guns +5 (45), Lockpick +1 (75), Repair +6 (73), Barter +1 (13), Science +3 (75), Melee Weapons +3 (33), Medicine +4 (79)
Here and Now
Level 11
Small Guns +4 (49), Energy Weapons +3 (30), Lockpick +5 (80), Repair +4 (77), Science +5 (80), Medicine +2 (81)
Strong Back
Level 12
Small Guns +1 (50), Energy Weapons +4 (34), Lockpick +4 (84), Repair +4 (81), Explosives +3 (35), Science +4 (84), Medicine +3 (84)
Sniper
Level 13
Energy Weapons +2 (36), Lockpick +6 (90), Repair +3 (84), Science +6 (90), Medicine +6 (90)
Fast Metabolism
Level 14
Small Guns +1 (51), Energy Weapons +4 (50), Lockpick +3 (93), Repair +9 (93), Science +3 (93), Medicine +3 (93)
Cyborg
Level 15
Small Guns +3 (54), Energy Weapons +4 (54), Lockpick +4 (97), Repair +4 (97), Science +4 (97), Medicine +4 (97)
Light Step
Level 16
Small Guns +4 (73), Energy Weapons +4 (58), Lockpick +3 (100), Repair +3 (100), Science +3 (100), Melee Weapons +3 (36), Medicine +3 (100)
Tag! (Small Guns)