Strength
10
 
Perception
2
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
450
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
21
 
Big Guns
37
 
Energy Weapons
100
 
Explosives
49
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
37
 
Repair
37
 
Science
100
 
Small Guns
37
 
Sneak
37
 
Speech
21
 
Unarmed
37
 
Ant Might
Commando
Educated
Fast Metabolism
Finesse
Intense Training (5)
Life Giver
Strong Back
Toughness
Level 1
ST 7 PE 1 EN 7 CH 1 IN 9 AG 7 LK 8
Energy Weapons, Lockpick, and Science
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Level 2
Energy Weapons +10 (46), Lockpick +10 (46)
Intense Training (EN)
Level 3
Energy Weapons +9 (55), Lockpick +9 (55), Science +2 (54)
Intense Training (AG)
Level 4
Energy Weapons +6 (61), Lockpick +6 (61), Science +8 (62)
Educated
Level 5
Energy Weapons +8 (69), Lockpick +8 (69), Science +7 (69)
Intense Training (ST)
Level 6
Energy Weapons +8 (77), Lockpick +8 (77), Science +7 (76)
Intense Training (EN)
Level 7
Energy Weapons +8 (85), Lockpick +7 (84), Science +8 (84)
Toughness
Level 8
Energy Weapons +7 (92), Lockpick +8 (92), Science +8 (92)
Commando
Level 9
Energy Weapons +8 (100), Lockpick +8 (100), Science +7 (99)
Strong Back
Level 10
Science +1 (100), Medicine +22 (59)
Finesse
Level 11
Medicine +23 (82)
Intense Training (AG)
Level 12
Explosives +5 (26), Medicine +18 (100)
Life Giver
Level 13
Explosives +23 (49)
Fast Metabolism
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