Strength
5
 
Perception
3
 
Endurance
6
 
Charisma
6
 
Intelligence
9
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
17
 
Big Guns
17
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
23
 
Melee Weapons
15
 
Repair
23
 
Science
23
 
Small Guns
30
 
Sneak
15
 
Speech
32
 
Unarmed
17
 
Level 1
ST 5 PE 3 EN 6 CH 6 IN 9 AG 5 LK 6
Small Guns, Lockpick, and Speech
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