Strength
5
 
Perception
6
 
Endurance
4
 
Charisma
4
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
13
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
21
 
Melee Weapons
15
 
Repair
45
 
Science
45
 
Small Guns
44
 
Sneak
19
 
Speech
13
 
Unarmed
13
 
Gun Nut
Level 1
ST 5 PE 6 EN 4 CH 4 IN 8 AG 7 LK 6
Repair, Science, and Small Guns
Level 2
Small Guns +5 (44), Repair +4 (45), Science +9 (45)
Gun Nut
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