Strength
6
 
Perception
3
 
Endurance
7
 
Charisma
4
 
Intelligence
5
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
15
 
Big Guns
36
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
13
 
Medicine
17
 
Melee Weapons
19
 
Repair
32
 
Science
17
 
Small Guns
17
 
Sneak
17
 
Speech
15
 
Unarmed
21
 
Level 1
ST 6 PE 3 EN 7 CH 4 IN 5 AG 5 LK 10
Big Guns, Explosives, and Repair
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