Strength
9
 
Perception
3
 
Endurance
9
 
Charisma
6
 
Intelligence
9
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
50
 
Big Guns
21
 
Energy Weapons
10
 
Explosives
25
 
Lockpick
25
 
Medicine
45
 
Melee Weapons
21
 
Repair
40
 
Science
25
 
Small Guns
15
 
Sneak
15
 
Speech
20
 
Unarmed
21
 
Comprehension
Educated
Intense Training (2)
Level 1
ST 9 PE 3 EN 9 CH 4 IN 9 AG 5 LK 1
Lockpick, Repair, and Medicine
Level 2
Sneak +2 (15), Small Guns +2 (15), Lockpick +1 (25), Explosives +6 (15), Barter +4 (17), Science +4 (25)
Intense Training (CH)
Level 3
Speech +2 (17), Repair +4 (40), Barter +13 (32)
Intense Training (CH)
Level 4
Energy Weapons +1 (10), Barter +18 (50)
Educated
Level 5
Speech +3 (20), Explosives +10 (25), Medicine +9 (45)
Comprehension
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