Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
52
 
Medicine
19
 
Melee Weapons
15
 
Repair
57
 
Science
52
 
Small Guns
59
 
Sneak
21
 
Speech
15
 
Unarmed
15
 
Educated
Gun Nut (3)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 7 AG 8 LK 5
Small Guns, Science, and Repair
Level 2
Small Guns +1 (42), Lockpick +14 (29), Repair +1 (40), Science +1 (35)
Gun Nut
Level 3
Lockpick +11 (40), Repair +1 (46), Science +5 (40)
Gun Nut
Level 4
Small Guns +3 (50), Lockpick +6 (46), Repair +1 (47), Science +7 (47)
Educated
Level 5
Small Guns +4 (59), Lockpick +6 (52), Repair +5 (57), Science +5 (52)
Gun Nut
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