Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
15
 
Energy Weapons
50
 
Explosives
21
 
Lockpick
37
 
Medicine
15
 
Melee Weapons
15
 
Repair
15
 
Science
15
 
Small Guns
21
 
Sneak
51
 
Speech
15
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 5 PE 7 EN 5 CH 5 IN 5 AG 7 LK 6
Lockpick, Energy Weapons, and Sneak
Level 2
Sneak +8 (42), Energy Weapons +6 (42), Lockpick +1 (37)
Intense Training (PE)
Level 3
Sneak +7 (51), Energy Weapons +8 (50)
Intense Training (AG)
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