Strength
5
 
Perception
8
 
Endurance
4
 
Charisma
4
 
Intelligence
7
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
13
 
Big Guns
13
 
Energy Weapons
21
 
Explosives
81
 
Lockpick
70
 
Medicine
19
 
Melee Weapons
20
 
Repair
78
 
Science
19
 
Small Guns
89
 
Sneak
26
 
Speech
13
 
Unarmed
13
 
Educated
Gun Nut (2)
Intense Training
Little Leaguer
Night Person
Scrounger
Swift Learner
Thief
Level 1
ST 5 PE 8 EN 4 CH 4 IN 6 AG 8 LK 5
Explosives, Small Guns, and Repair
Level 2
Repair +16 (53)
Gun Nut
Level 3
Explosives +16 (52)
Swift Learner
Level 4
Lockpick +16 (42)
Thief
Level 5
Small Guns +9 (50), Repair +7 (62)
Intense Training (IN)
Level 6
Small Guns +17 (67)
Educated
Level 7
Lockpick +9 (51), Repair +11 (78)
Gun Nut
Level 8
Small Guns +9 (81), Lockpick +11 (62)
Scrounger
Level 9
Explosives +20 (77)
Little Leaguer
Level 10
Small Guns +8 (89), Lockpick +8 (70), Explosives +4 (81)
Night Person
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