Level 1
ST 6 PE 7 EN 4 CH 1 IN 7 AG 8 LK 7
Small Guns, Sneak, and Lockpick
Level 2
Sneak +3 (45), Small Guns +3 (40), Lockpick +5 (45), Repair +5 (25), Science +1 (21)
Thief
Level 3
Lockpick +2 (52), Repair +5 (30), Medicine +10 (30)
Thief
Level 4
Small Guns +5 (45), Lockpick +3 (60), Explosives +5 (25), Science +4 (25)
Thief
Ant Sight
Level 5
Sneak +5 (60), Small Guns +10 (60), Lockpick +2 (64)
Gun Nut
Level 6
Lockpick +1 (65), Science +16 (41)
Gun Nut
Level 7
Sneak +8 (68), Science +9 (50)
Bloody Mess
Level 8
Sneak +2 (70), Lockpick +10 (75), Repair +5 (45)
Commando
Level 9
Repair +5 (55), Medicine +12 (42)
Gun Nut
Level 10
Sneak +10 (80), Medicine +7 (49)
Finesse
Level 11
Science +16 (66), Medicine +1 (50)
Night Person
Level 12
Repair +5 (60), Explosives +3 (30), Science +9 (75)
Silent Running
Level 13
Repair +15 (75), Melee Weapons +2 (20)
Sniper
Level 14
Sneak +7 (97), Small Guns +10 (80)
Mysterious Stranger
Level 15
Sneak +3 (100), Lockpick +14 (89)
Contract Killer
Level 16
Small Guns +6 (86), Lockpick +11 (100)
Better Criticals
Bobblehead (Strength)
Level 17
Small Guns +4 (90), Energy Weapons +3 (25), Repair +5 (80), Medicine +5 (55)
Action Boy/Girl
Level 18
Barter +2 (10), Medicine +15 (70)
Infiltrator
Level 19
Repair +17 (97)
Scrounger
Level 20
Repair +3 (100), Science +14 (89)
Grim Reaper's Sprint
Level 21
Small Guns +6 (96), Science +11 (100)
Fast Metabolism
Power Armor Training
Level 22
Small Guns +4 (100), Melee Weapons +13 (50)
Tag! (Melee Weapons)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Level 23
Melee Weapons +17 (77)
Daddy's Boy/Girl