Strength
8
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
290
 
Melee Damage
4.0
 
Skill Points
20
 
Barter
7
 
Big Guns
20
 
Energy Weapons
19
 
Explosives
27
 
Lockpick
50
 
Medicine
40
 
Melee Weapons
37
 
Repair
30
 
Science
25
 
Small Guns
50
 
Sneak
40
 
Speech
7
 
Unarmed
19
 
Comprehension
Educated
Gun Nut
Intense Training
Toughness
Level 1
ST 7 PE 6 EN 7 CH 1 IN 7 AG 7 LK 5
Small Guns, Melee Weapons, and Lockpick
Level 2
Lockpick +3 (35), Repair +3 (27), Medicine +11 (30)
Gun Nut
Level 3
Repair +3 (30), Explosives +8 (27), Science +6 (25)
Intense Training (PE)
Level 4
Small Guns +4 (43), Lockpick +13 (50)
Educated
Level 5
Sneak +6 (25), Small Guns +2 (45), Melee Weapons +1 (35), Medicine +10 (40), Big Guns +1 (20)
Comprehension
Level 6
Sneak +15 (40), Small Guns +5 (50)
Toughness
Bobblehead (Strength)
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