Strength
2
 
Perception
8
 
Endurance
5
 
Charisma
2
 
Intelligence
5
 
Agility
10
 
Luck
8
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
1.0
 
Skill Points
18
 
Barter
26
 
Big Guns
20
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
22
 
Medicine
16
 
Melee Weapons
10
 
Repair
22
 
Science
32
 
Small Guns
50
 
Sneak
40
 
Speech
30
 
Unarmed
16
 
Educated
Gun Nut
Swift Learner
Level 1
ST 2 PE 8 EN 5 CH 2 IN 5 AG 10 LK 8
Small Guns, Science, and Barter
Level 2
Small Guns +4 (50), Speech +10 (20), Science +1 (32)
Gun Nut
Level 3
Sneak +14 (40), Repair +1 (22)
Swift Learner
Level 4
Speech +10 (30), Barter +1 (26), Big Guns +4 (20)
Educated
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