Strength
10
 
Perception
7
 
Endurance
3
 
Charisma
6
 
Intelligence
5
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
19
 
Big Guns
11
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
36
 
Medicine
25
 
Melee Weapons
25
 
Repair
30
 
Science
15
 
Small Guns
30
 
Sneak
13
 
Speech
20
 
Unarmed
11
 
Hematophage
Swift Learner
Level 1
ST 9 PE 7 EN 3 CH 6 IN 5 AG 4 LK 6
Explosives, Lockpick, and Small Guns
Bobblehead (Strength)
Hematophage
Level 2
Small Guns +2 (30), Energy Weapons +1 (20), Lockpick +1 (35), Speech +3 (20), Repair +5 (20), Explosives +1 (35), Barter +2 (19)
Swift Learner
Tumblers Today => Lockpick +1 (36)
Bobblehead (Medicine)
Bobblehead (Repair)
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