Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Small Guns, Sneak, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +1 (31), Small Guns +1 (31), Energy Weapons +2 (17), Lockpick +1 (31), Unarmed +2 (17), Speech +2 (17), Repair +1 (26), Explosives +2 (17), Barter +2 (17), Science +1 (31), Melee Weapons +2 (17), Medicine +1 (41), Big Guns +2 (17)
Daddy's Boy/Girl
Level 3
Sneak +1 (32), Small Guns +1 (37), Energy Weapons +2 (19), Lockpick +1 (32), Unarmed +2 (19), Speech +2 (19), Repair +1 (32), Explosives +2 (19), Barter +2 (19), Science +1 (32), Melee Weapons +2 (19), Medicine +1 (42), Big Guns +2 (19)
Gun Nut
Level 4
Sneak +1 (33), Small Guns +1 (38), Energy Weapons +2 (21), Lockpick +1 (33), Unarmed +2 (21), Speech +2 (21), Repair +1 (33), Explosives +2 (21), Barter +2 (21), Science +1 (33), Melee Weapons +2 (21), Medicine +1 (43), Big Guns +2 (21)
Educated
Level 5
Sneak +1 (34), Small Guns +2 (40), Energy Weapons +2 (23), Lockpick +1 (34), Unarmed +2 (23), Speech +2 (23), Repair +2 (35), Explosives +2 (23), Barter +2 (23), Science +2 (35), Melee Weapons +2 (23), Medicine +1 (44), Big Guns +2 (23)
Comprehension
Level 6
Sneak +2 (41), Small Guns +1 (41), Energy Weapons +2 (25), Lockpick +2 (41), Unarmed +2 (25), Speech +2 (25), Repair +2 (37), Explosives +2 (25), Barter +2 (25), Science +1 (36), Melee Weapons +2 (25), Medicine +1 (45), Big Guns +2 (25)
Thief
Level 7
Sneak +1 (42), Small Guns +1 (42), Energy Weapons +2 (27), Lockpick +1 (42), Unarmed +2 (27), Speech +2 (32), Repair +3 (40), Explosives +2 (27), Barter +2 (32), Science +2 (38), Melee Weapons +2 (27), Medicine +1 (46), Big Guns +2 (27)
Scoundrel
Level 8
Sneak +2 (44), Small Guns +1 (43), Energy Weapons +2 (29), Lockpick +1 (43), Unarmed +3 (30), Speech +2 (34), Repair +1 (41), Explosives +2 (34), Barter +3 (35), Science +1 (39), Melee Weapons +2 (34), Medicine +1 (47), Big Guns +2 (29)
Little Leaguer
Level 9
Sneak +1 (45), Small Guns +2 (45), Energy Weapons +2 (31), Lockpick +1 (44), Unarmed +2 (32), Speech +2 (36), Repair +1 (42), Explosives +2 (36), Barter +2 (37), Science +1 (45), Melee Weapons +2 (36), Medicine +3 (55), Big Guns +2 (31)
Daddy's Boy/Girl
Level 10
Sneak +1 (46), Small Guns +1 (51), Energy Weapons +2 (33), Lockpick +1 (45), Unarmed +2 (34), Speech +2 (38), Repair +3 (50), Explosives +2 (38), Barter +3 (40), Science +1 (46), Melee Weapons +2 (38), Medicine +1 (56), Big Guns +2 (33)
Gun Nut
Level 11
Sneak +1 (47), Small Guns +1 (52), Energy Weapons +3 (36), Lockpick +1 (46), Unarmed +1 (35), Speech +2 (40), Repair +1 (51), Explosives +2 (45), Barter +2 (42), Science +4 (50), Melee Weapons +2 (45), Medicine +1 (57), Big Guns +2 (35)
Little Leaguer
Level 12
Sneak +3 (55), Small Guns +3 (55), Energy Weapons +4 (40), Lockpick +1 (52), Unarmed +2 (37), Speech +1 (41), Repair +1 (52), Explosives +1 (46), Barter +1 (43), Science +1 (51), Melee Weapons +1 (46), Medicine +3 (60), Big Guns +1 (36)
Thief
Level 13
Sneak +1 (56), Small Guns +1 (56), Energy Weapons +1 (41), Lockpick +1 (53), Unarmed +3 (40), Speech +6 (52), Repair +1 (53), Explosives +1 (47), Barter +1 (49), Science +1 (52), Melee Weapons +1 (47), Medicine +1 (61), Big Guns +4 (40)
Scoundrel
Level 14
Sneak +4 (60), Small Guns +4 (60), Energy Weapons +1 (42), Lockpick +1 (54), Unarmed +1 (41), Speech +1 (53), Repair +1 (54), Explosives +3 (50), Barter +1 (50), Science +1 (58), Melee Weapons +3 (50), Medicine +1 (67), Big Guns +1 (41)
Daddy's Boy/Girl
Level 15
Sneak +1 (61), Small Guns +1 (66), Energy Weapons +3 (45), Lockpick +1 (55), Unarmed +3 (44), Speech +1 (54), Repair +1 (60), Explosives +1 (51), Barter +1 (51), Science +2 (60), Melee Weapons +1 (51), Medicine +3 (70), Big Guns +4 (45)
Gun Nut
Level 16
Sneak +1 (62), Small Guns +1 (67), Energy Weapons +5 (50), Lockpick +1 (56), Unarmed +3 (47), Speech +1 (55), Repair +1 (61), Explosives +1 (57), Barter +1 (52), Science +1 (61), Melee Weapons +1 (57), Medicine +1 (71), Big Guns +5 (50)
Little Leaguer
Level 17
Sneak +1 (68), Small Guns +1 (68), Energy Weapons +1 (51), Lockpick +4 (65), Unarmed +3 (50), Speech +4 (59), Repair +1 (62), Explosives +3 (60), Barter +1 (53), Science +1 (62), Melee Weapons +1 (58), Medicine +1 (72), Big Guns +1 (51)
Thief
Level 18
Small Guns +1 (69), Energy Weapons +4 (55), Lockpick +1 (66), Unarmed +5 (55), Speech +1 (65), Repair +1 (63), Explosives +1 (61), Barter +2 (60), Science +1 (63), Melee Weapons +1 (59), Medicine +1 (73), Big Guns +4 (55)
Scoundrel
Level 19
Sneak +2 (70), Small Guns +1 (70), Energy Weapons +5 (60), Lockpick +4 (70), Unarmed +1 (71), Speech +1 (66), Repair +2 (65), Explosives +1 (62), Barter +1 (61), Science +2 (65), Melee Weapons +1 (60), Medicine +1 (74), Big Guns +1 (56)
Tag! (Unarmed)
Level 20
Sneak +1 (71), Small Guns +1 (71), Energy Weapons +1 (61), Lockpick +1 (71), Unarmed +1 (72), Speech +4 (70), Repair +5 (70), Explosives +1 (63), Barter +1 (62), Science +1 (66), Melee Weapons +1 (61), Medicine +1 (75), Big Guns +4 (60)
Grim Reaper's Sprint
Level 21
Sneak +1 (72), Small Guns +1 (72), Energy Weapons +3 (74), Lockpick +1 (72), Unarmed +1 (73), Speech +1 (71), Repair +1 (71), Explosives +2 (65), Barter +2 (64), Science +4 (70), Melee Weapons +2 (63), Medicine +1 (76), Big Guns +3 (63)
Cyborg
Level 22
Sneak +1 (73), Small Guns +1 (73), Energy Weapons +1 (75), Lockpick +1 (73), Unarmed +1 (74), Speech +1 (72), Repair +1 (72), Explosives +5 (70), Barter +6 (70), Science +1 (71), Melee Weapons +2 (65), Medicine +1 (77), Big Guns +1 (64)
Puppies!
Level 23
Sneak +1 (76), Small Guns +1 (76), Energy Weapons +1 (76), Lockpick +1 (74), Unarmed +1 (75), Speech +1 (73), Repair +1 (73), Explosives +1 (71), Barter +1 (71), Science +1 (72), Melee Weapons +5 (70), Medicine +2 (79), Big Guns +6 (70)
Intense Training (AG)
Level 24
Sneak +4 (80), Small Guns +4 (80), Energy Weapons +4 (80), Lockpick +1 (75), Unarmed +1 (76), Speech +2 (75), Repair +1 (74), Explosives +1 (72), Barter +1 (72), Science +1 (73), Melee Weapons +1 (71), Medicine +1 (80), Big Guns +1 (71)
Action Boy/Girl
Level 25
Sneak +1 (81), Small Guns +1 (81), Energy Weapons +1 (81), Lockpick +5 (80), Unarmed +1 (77), Speech +1 (76), Repair +1 (75), Explosives +1 (73), Barter +2 (74), Science +7 (80), Melee Weapons +1 (72), Medicine +1 (81)
Commando
Level 26
Sneak +1 (82), Small Guns +1 (82), Energy Weapons +1 (82), Lockpick +1 (81), Unarmed +3 (80), Speech +4 (80), Repair +5 (80), Explosives +2 (75), Barter +1 (75), Science +1 (81), Melee Weapons +2 (74), Medicine +1 (82)
Adamantium Skeleton
Level 27
Sneak +1 (83), Small Guns +1 (83), Energy Weapons +1 (83), Lockpick +1 (82), Unarmed +1 (81), Speech +1 (81), Repair +1 (81), Explosives +5 (80), Barter +4 (79), Science +1 (82), Melee Weapons +5 (79), Medicine +1 (83)
Concentrated Fire
Level 28
Sneak +2 (85), Small Guns +2 (85), Energy Weapons +1 (84), Lockpick +3 (85), Unarmed +1 (82), Speech +1 (82), Repair +4 (85), Explosives +1 (81), Barter +2 (81), Science +3 (85), Melee Weapons +1 (80), Medicine +2 (85)
Strong Back
Level 29
Sneak +1 (86), Small Guns +5 (90), Energy Weapons +2 (86), Lockpick +1 (86), Unarmed +1 (83), Speech +8 (90), Repair +1 (86), Explosives +1 (82), Science +1 (86), Melee Weapons +1 (81), Medicine +1 (86)
Toughness
Level 30
Small Guns +2 (100), Energy Weapons +2 (98), Lockpick +4 (100), Repair +2 (90), Science +2 (90), Medicine +2 (90), Big Guns +9 (90)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)