Level 1
ST 4 PE 6 EN 5 CH 5 IN 9 AG 6 LK 5
Medicine, Repair, and Science
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Repair +10 (60), Science +10 (60)
Intense Training (AG)
Level 3
Sneak +4 (35), Lockpick +6 (37), Science +10 (70)
Intense Training (PE)
Ant Sight
Rad Regeneration
Level 4
Sneak +5 (40), Lockpick +11 (50), Speech +4 (31)
Educated
Level 5
Lockpick +13 (65), Repair +10 (70)
Intense Training (PE)
Covert Ops
Level 6
Sneak +8 (50), Lockpick +2 (70), Speech +4 (35), Science +2 (75), Medicine +7 (57)
Intense Training (AG)
Level 7
Lockpick +5 (75), Repair +5 (75), Medicine +13 (70)
Intense Training (AG)
Level 8
Sneak +3 (55), Speech +15 (50), Medicine +5 (75)
Commando
Level 9
Sneak +3 (58), Lockpick +5 (80), Repair +5 (80), Science +5 (80), Medicine +5 (80)
Comprehension
Level 10
Sneak +2 (60), Energy Weapons +1 (36), Lockpick +5 (85), Repair +5 (85), Science +5 (85), Medicine +5 (85)
Finesse
Level 11
Lockpick +5 (90), Speech +3 (55), Repair +5 (90), Science +5 (90), Medicine +5 (90)
Intense Training (CH)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (92)
Duck and Cover! => Explosives +2 (37)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Power Armor Training
Level 12
Sneak +10 (80), Small Guns +2 (40), Energy Weapons +4 (40), Speech +7 (62)
Silent Running
Level 13
Sneak +5 (85), Small Guns +5 (45), Energy Weapons +5 (45), Speech +8 (70)
Sniper
Level 14
Sneak +5 (90), Small Guns +5 (50), Energy Weapons +5 (50), Speech +8 (78)
Lawbringer
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Level 15
Small Guns +5 (55), Energy Weapons +5 (55), Speech +12 (90), Barter +1 (30)
Light Step
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Level 16
Small Guns +10 (65), Energy Weapons +10 (65), Melee Weapons +3 (28)
Better Criticals
Level 17
Small Guns +5 (70), Energy Weapons +5 (70), Melee Weapons +13 (41)
Action Boy/Girl
Level 18
Small Guns +10 (80), Energy Weapons +10 (80), Melee Weapons +3 (44)
Intense Training (CH)
Level 19
Small Guns +10 (90), Energy Weapons +10 (90), Barter +1 (35), Melee Weapons +2 (46)
Intense Training (CH)
Level 20
Melee Weapons +23 (69)
Grim Reaper's Sprint
Level 21
Barter +2 (37), Melee Weapons +21 (90)
Ninja
Level 22
Unarmed +21 (50), Explosives +2 (39)
Intense Training (EN)
Level 23
Explosives +23 (62)
Solar Powered
Level 24
Explosives +23 (85)
Intense Training (CH)
Level 25
Explosives +5 (90), Big Guns +18 (47)
Robotics Expert
Level 26
Unarmed +10 (60), Big Guns +13 (60)
Rad Tolerance
Level 27
Unarmed +10 (70), Barter +3 (42), Big Guns +10 (70)
Nerves of Steel
Auto Expert
Pitt Fighter
Booster Shot
Xenotech Expert
Level 28
Unarmed +10 (80), Barter +3 (45), Big Guns +10 (80)
Rad Absorption
Level 29
Unarmed +10 (90), Barter +3 (48), Big Guns +10 (90)
Quantum Chemist
Level 30
Barter +23 (71)
Cyborg
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Punga Power!